Patch 0.7.0: Player Trade and QoL
[h3]Gameplay[/h3]
[h3]Player Trade[/h3]
[h3]Warehouse Enhancement[/h3]
[h3]QoL[/h3]
[h3]Supporter Pack Benefit[/h3]
- Natural wonders will no longer spawn on the edge of the map
- Petra starts with 4h warp storage (up from 1h)
[h3]Player Trade[/h3]
- Now you can place a new player trade using resources stored in ALL caravansaries (previously you can only use resources stored in the current caravansary)
- Warehouse Caravansary Extension Mode: Allow warehouses adjacent to caravansaries to be included in player trading (unlocked by Physics, The Middile Age)
[h3]Warehouse Enhancement[/h3]
- Managed Import for Warehouse and Caravansary: This building will automatically import resources produced within 2 tile range. Resource transports for this building cannot be manually changed. Max transport distance is capped to 2 (allowed range: 1 or 2)
- Caravansary Extension Mode: warehouses adjacent to Caravansaries can be used for player trading
[h3]QoL[/h3]
- Add a gameplay option: "default building level" - all buildings will be constructed to this level by default
- Add support for batch upgrade buildings
- Increase the click area size of range widget
- Building a wonder will no longer update last built building
- Show Empire Value breakdown in building panel
- Added a drop shadow to in-game text to enhance the readability
- Allow applying a setting to the same building within 1/2/3/4/5 tile range
- Allow showing a building's empire value on the map (Gameplay Options)
- Allowing showing uncapped happiness in the resource bar (Gameplay Options)
- Allowing excluding buildings that are turned off in the resource bar (Gameplay Options)
- Allowing excluding buildings that have full storage in the resource bar (Gameplay Options)
- Add a shortcut for sending an explorer (Vethon)
- When showing upgrade cost, highlight resources that you don't have enough (Vethon)
- Add "Fill All" when filling a player trade
[h3]Supporter Pack Benefit[/h3]
- Custom colors for name/tile