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  3. Patch 0.7.0: Player Trade and QoL

Patch 0.7.0: Player Trade and QoL

[h3]Gameplay[/h3]
  • Natural wonders will no longer spawn on the edge of the map
  • Petra starts with 4h warp storage (up from 1h)

[h3]Player Trade[/h3]
  • Now you can place a new player trade using resources stored in ALL caravansaries (previously you can only use resources stored in the current caravansary)
  • Warehouse Caravansary Extension Mode: Allow warehouses adjacent to caravansaries to be included in player trading (unlocked by Physics, The Middile Age)

[h3]Warehouse Enhancement[/h3]
  • Managed Import for Warehouse and Caravansary: This building will automatically import resources produced within 2 tile range. Resource transports for this building cannot be manually changed. Max transport distance is capped to 2 (allowed range: 1 or 2)
  • Caravansary Extension Mode: warehouses adjacent to Caravansaries can be used for player trading

[h3]QoL[/h3]
  • Add a gameplay option: "default building level" - all buildings will be constructed to this level by default
  • Add support for batch upgrade buildings
  • Increase the click area size of range widget
  • Building a wonder will no longer update last built building
  • Show Empire Value breakdown in building panel
  • Added a drop shadow to in-game text to enhance the readability
  • Allow applying a setting to the same building within 1/2/3/4/5 tile range
  • Allow showing a building's empire value on the map (Gameplay Options)
  • Allowing showing uncapped happiness in the resource bar (Gameplay Options)
  • Allowing excluding buildings that are turned off in the resource bar (Gameplay Options)
  • Allowing excluding buildings that have full storage in the resource bar (Gameplay Options)
  • Add a shortcut for sending an explorer (Vethon)
  • When showing upgrade cost, highlight resources that you don't have enough (Vethon)
  • Add "Fill All" when filling a player trade

[h3]Supporter Pack Benefit[/h3]
  • Custom colors for name/tile