Check Out Our Demo At Steam Next Fest
That's right, CivIdle will participate in the upcoming Steam Next Fest! There will be a demo available to try out! The demo is essentially the latest snapshot of the development version, with all the content available. The only limitation would be the restrictions on the player trade system and leaderboard.
To prepare for this, I am squashing the last bit of bugs and squeezing in every little performance optimization.
0.1.117
Bugfix: Fix wonders stopped working after upgrading to 0.1.116
0.1.116
Bugfix: Fix happiness from well-stocked buildings are not calculated correctly
0.1.115
QoL: Server will now track active play time. You can query the time by using /playtime chat command
0.1.114
QoL: Improve chat command
0.1.113
QoL: Added chat command support
Bugfix: Natural wonders will not be spawned on initial tiles
Bugfix: New deposits will not be spawned on tiles with Wonders
0.1.112
Bugfix: Fix wonders can be built several times
0.1.111
QoL: This patch contains a significant performance improvement. The save data will be automatically migrated but you might want to take a backup first
Bugfix: Fix Not Producing Buildings on the resource panel does not work
0.1.110
QoL: Now the map will show the trade route when you click on a player's tile
QoL: Shows each message's channel when receiving from multiple channels
Bugfix: Fix Statue Of Liberty not working correctly
Bugfix: Fix sometimes a building with full storage shows not enough resources icon
Bugfix: Fix player trade world map sometimes shows unnecessary detours
Bugfix: Fix chat not filtering the latest message correctly
0.1.109
QoL: Allow destroying partial resources in a building
QoL: Add support for different language channels in chat. You can subscribe to multiple channels
QoL: Add a simple tutorial for first-time players
0.1.108
Bugfix: Fix player trade routes are incorrectly drawn
QoL: Allow type in player trade fill amount manually
QoL: Add a button to set fill amount to the max available in the Caravansary
QoL: Show player flag on the world map page
QoL: Improve performance of offline production calculation
0.1.107
Bugfix: Grotta Azzurra will only upgrade buildings that are not being constructed/upgraded
0.1.106
Bugfix: Fix production priority slider resets after restart the game
0.1.105
Balance: Balance wonder cost based on resource value
QoL: Improve general performance, especially when calculating offline production and using Petra to accelerate
To prepare for this, I am squashing the last bit of bugs and squeezing in every little performance optimization.
0.1.117
Bugfix: Fix wonders stopped working after upgrading to 0.1.116
0.1.116
Bugfix: Fix happiness from well-stocked buildings are not calculated correctly
0.1.115
QoL: Server will now track active play time. You can query the time by using /playtime chat command
0.1.114
QoL: Improve chat command
0.1.113
QoL: Added chat command support
Bugfix: Natural wonders will not be spawned on initial tiles
Bugfix: New deposits will not be spawned on tiles with Wonders
0.1.112
Bugfix: Fix wonders can be built several times
0.1.111
QoL: This patch contains a significant performance improvement. The save data will be automatically migrated but you might want to take a backup first
Bugfix: Fix Not Producing Buildings on the resource panel does not work
0.1.110
QoL: Now the map will show the trade route when you click on a player's tile
QoL: Shows each message's channel when receiving from multiple channels
Bugfix: Fix Statue Of Liberty not working correctly
Bugfix: Fix sometimes a building with full storage shows not enough resources icon
Bugfix: Fix player trade world map sometimes shows unnecessary detours
Bugfix: Fix chat not filtering the latest message correctly
0.1.109
QoL: Allow destroying partial resources in a building
QoL: Add support for different language channels in chat. You can subscribe to multiple channels
QoL: Add a simple tutorial for first-time players
0.1.108
Bugfix: Fix player trade routes are incorrectly drawn
QoL: Allow type in player trade fill amount manually
QoL: Add a button to set fill amount to the max available in the Caravansary
QoL: Show player flag on the world map page
QoL: Improve performance of offline production calculation
0.1.107
Bugfix: Grotta Azzurra will only upgrade buildings that are not being constructed/upgraded
0.1.106
Bugfix: Fix production priority slider resets after restart the game
0.1.105
Balance: Balance wonder cost based on resource value
QoL: Improve general performance, especially when calculating offline production and using Petra to accelerate