Summary #2 + Early Access Appreciation Gift
[p][/p][p]Hi there, Travelers![/p][p]Week 2 of our fixing roadmap is behind us, with numerous fixes delivered. Not going to lie, the last two weeks were exhausting, but we’re still far from being truly satisfied. And as much as we appreciate your help and all the issue reports… I, myself, would love for you to message us only to say Look how amazing my hotel is! :) That’s my wish for the next summary, to finally say the issues have been mostly exterminated![/p][p][/p][p]Okay, but I came here with some updates, right? So here’s a quick summary of what happened this week.[/p][p][/p][p]Our internal changes are mostly done. New leads for the teams have been selected, including a new COO to guide us. We also hired additional QA testers, people who already worked with us and know the project well, which should make testing much more efficient. There's a lot of new content planned, and their help will be crucial to avoid repeating the Early Access launch state. To be honest, we needed this kind of reset and reorganization.[/p][p][/p][h3]We also promised you a small gift to say thank you for your support. Hope you remember that! So, here are the concept arts for the paintings and a hat we designed for you.[/h3][p]![]()
[/p][p]They’ll be added in one of the upcoming updates :) Available to everyone who owns Early Access 🙂[/p][p]Now let’s check the numbers for this week. 2 new updates, and tons of fixes. Our changelogs were 57 positions long this time. Dozens of issues have been solved, and we’re getting closer every day.[/p][p][/p][p]Among many things we’ve done this time, we fixed the stucking ships, farming bedding issues, and reimplemented Tip Jar (works now). Those who noticed that Lightbulbs were hard to get… fret not, now it’s available in the research tree, where it belongs! But there are more, check out the patch notes for all improvements and fixes.
[/p][p]This week, some new quests were reimplemented too. You can’t access them just yet, but now we, together with our expanded QA team, will dive into playtesting to make them ready for you, hopefully next week :)[/p][p][/p][p]And here you can check both patches from week 2 of making Hotel Galactic flawless :)[/p][p]
0.5.5[/p][p][dynamiclink][/dynamiclink]
0.5.6[/p][p][dynamiclink][/dynamiclink][/p][p]Stay Stellar!
Ancient Forge[/p]
0.5.5[/p][p][dynamiclink][/dynamiclink]
0.5.6[/p][p][dynamiclink][/dynamiclink][/p][p]Stay Stellar!
Ancient Forge[/p]