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  3. Patch Notes 0.5.7

Patch Notes 0.5.7

[p]Hi Travelers!

Another update packed with important fixes, plus a look at the issues we’re currently investigating or working on.[/p][p]As always, I invite you to read Summary #3 of our Repair Roadmap to see how things are progressing with fixing Hotel Galactic. We are not slowing down. [/p][p][/p][h2]New Features & Content[/h2]
  • [p]Tutorials: Added tutorial videos and in-game hints to help new players get started with quests.[/p]
  • [p]New Animations: Characters now feature new animations for dialogues, diseases, and sleeping on the ground, adding more life to your hotel.[/p]
[h2]Gameplay & Balancing[/h2][h3]Building & Demolition[/h3]
  • [p]You can now cancel a room demolition after starting it.[/p]
  • [p]Fixed numerous demolition bugs to prevent issues like disappearing walls, tools getting stuck, or demolishing rooms with guests still inside.[/p]
[h3]Diseases & Medicine[/h3]
  • [p]Rebalanced diseases: ill guests now show a new visual effect to make them easier to spot.[/p]
  • [p]Adjusted the chance of puddles appearing from sick guests.[/p]
  • [p]Reduced resource costs and crafting times for potions.[/p]
  • [p]Updated recipes for red and green potions to use more accessible ingredients.[/p]
  • [p]Adjusted material costs for the First Aid Clinic and Space Medicine Room.[/p][p][/p]
[h3]Research & Crafting[/h3]
  • [p]Master Builder and Master Tools technologies are now available for research.[/p]
  • [p]The Kitchen Order Board is now unlocked via the Kitchens research node.[/p]
  • [p]Adjusted crafting costs for various Kitchen items.[/p]
  • [p]Updated the Birthday Cake recipe.[/p]
[h3]Guest & Character AI[/h3]
  • [p]Hotel day now starts at 8 AM; guests check out at that time.[/p]
  • [p]Guests about to leave on the ship can no longer be kicked out.[/p]
  • [p]Fixed a major issue where guests could get stuck on the guest ship, preventing it from leaving.[/p]
[h3]Item Placement[/h3]
  • [p]DownwardTrumpetSketch and LadderStorage items can now be placed in any type of room.[/p]
[h2]Quests[/h2]
  • [p]Added several new main story quests: Sparn’s Birthday, Tukyuk’s Ailment, and The Island’s Heart.[/p]
  • [p]Farm Empire: Fixed Turneep’s reward; now gives the correct Skyberry Spire seeds. Reduced the number of fruits required for harvesting.[/p]
  • [p]Simple Life: Fixed quest description in the final stage; correct WillowgrapeVineSeeds are now rewarded.[/p]
  • [p]Harvest Moon: Fixed a major bug that prevented quest completion.[/p]
  • [p]Homeless Species: Added quest rewards and updated required task items.[/p]
  • [p]Added an “await further adventures” objective to The Island’s Heart to clarify the end of the current story act.[/p]
  • [p]Fixed an issue where some quests could accidentally be started more than once.[/p]
[h2]Bug Fixes & Improvements[/h2][h3]Performance[/h3]
  • [p]Fixed a critical bug that caused severe performance drops and made the ESC menu unusable when cancelling orders at the order board.[/p]
  • [p]Addressed several potential crashes and errors related to character actions, laundry tasks, and item handling.[/p]
[h3]Laundry[/h3]
  • [p]Fixed numerous bugs:[/p]
    • [p]Wet clothes no longer fall through the floor.[/p]
    • [p]Counters will not show negative numbers.[/p]
    • [p]Cleaning tasks now work reliably after loading a save.[/p]
[h3]Characters & Guests[/h3]
  • [p]Fixed an issue where characters would sometimes sleep on the floor instead of their bed.[/p]
  • [p]Fixed a bug where newly arriving guests would immediately leave the ship after loading a game.[/p]
[h3]Items & Rooms[/h3]
  • [p]Fixed an issue where equipped backpacks could be packed into crates during room demolition.[/p]
  • [p]Crates can no longer be packed inside other crates when demolishing rooms.[/p]
  • [p]The building board will no longer remain visible when it shouldn’t.[/p]
  • [p]Trash in rooms is now always cleanable.[/p]
  • [p]Martian Mucus puddles will no longer block item placement.[/p]
  • [p]Fixed crafting and placement issues with the Nocturne item set.[/p]
[h3]UI & Visuals[/h3]
  • [p]Fixed issues with cooking, autosave, and notification displays.[/p]
  • [p]Food items now appear brighter and more visible at night.[/p]
  • [p]Fixed an issue where unlocked items in the research panel appeared in the wrong order.[/p]
[h3]Audio[/h3]
  • [p]Fixed issues with the music system. [/p]
[h2][/h2][h3]Known Issues[/h3]
  • [p]Some items going out of bounds cannot be picked up,[/p]
  • [p]Workers getting stuck to the cursor (reloading fixes it),[/p]
  • [p]Some items cannot be put into crates,[/p]
  • [p]Various balance issues (prices, resource costs, etc.),[/p]
  • [p]Various icons are placeholders or missing,[/p]
  • [p]Sell zone not working,[/p]
  • [p]Spa not working,[/p]
  • [p]Various optimization issues,[/p]
  • [p]Broken furniture on the crafting island is not usable after being repaired,[/p]
  • [p]Worker AI and behavior issues,[/p]
  • [p]Some missing language strings,[/p]
  • [p]The game in sandbox mode is not stable,[/p]
  • [p]Various issues while interacting with items in occupied rooms,[/p]
  • [p]Performance issues when Antialiasing quality is set to x8[/p]