Patch Notes 0.5.4
[p]Dear Travelers!
0.5.4 patch has landed. A wide range of critical issues has been fixed again, but not only. Multiple quality of life improvements are being delivered now. Here is the full list of new fixes: [/p][h3]
Task System & AI[/h3][p]- Fixed a bug in the Move Items task.[/p][p]- Tweaked farming tasks, added cancelation for planting seeds and adding fertilizers.[/p][p]- Added save validation for farming bedding tasks.[/p][p]- Fixed Greta getting stuck while sitting on a bench.[/p][p]- Added a save validation for broken dish delivery tasks.[/p][p]- Added more save validation and safe-checks based on save files provided by the community.[/p][p]- Fixed the actions related to the Crusher workstation.[/p][p]- Fixed worker luggage staying on ground when cancelling dismissal during luggage pick up[/p][p]- Fixed guests getting stuck during orders if they waited through daybreak.[/p][p]- Fixed missing cooldown on the Arcade & Cinema room actions.[/p][p]- Fixed Gustav being unable to order.[/p][p]- Fixed guests staying occupied by ghost guests.[/p][p]- Added preventing guests from taking multiple orders without cleaning up the previous ones.[/p][p]- Added save validation for cancelling actions with invalid/not-existing target item.
[/p][h3]Quests & Cinematics[/h3][p]- Tweaked Greta's positioning in dialogues.[/p][p]- Tweaked Sparn's Birthday dialogues.[/p][p]- Added missing lighting to some dialogues.[/p][p]- Changing music state when GPC arrives on the island.[/p][p]- Added reward spawn in front of the Grass Keeper in the Simple Life quest and added guiding.[/p][p]- Sleeping Dragon quest first interaction flow.[/p][p]- Fixed the cinematic intro subtitles.[/p][p]- Fixed missing translations in the Farm Empire quest.
[/p][h3]Balance & Misc Fixes[/h3][p]- Added auto-saving after: cutscenes, dialogues, quest objective completion, and on game phase change.[/p][p]- Disabled some items that shouldn't appear in the merchant's inventory.[/p][p]- Fixed rugs that had issues with missing tags.[/p][p]- Fixed an error related to missing data in actors.[/p][p]- Fixed bedding type for Mandew and Snap Snap seeds.[/p][p]- Fixed seeds spawned by the Grass Keeper.[/p][p]- Fixed the Farm Empire's quest reward.[/p][p]- Fixed building 1-tile wide rooms.[/p][p]- Fixed an issue with loading save files with unlocked research nodes that contain missing items.[/p][p]- Fixed a bug related to the Map Fall safeguard for items unloaded from the Sell Zone.[/p][p]- Fixed a bug where you could keep unloading items from the SellZone even when there were no items inside.[/p][p]- Fixed the Color Lab's minimal height setting.[/p][p]- Increased minimal storage room width to 2 tiles.[/p][p]- Added Map Fall safeguard to sheets and all seeds.[/p][p]- Reduced number to harvest from 30 to 5 in the Farm Empire quest.[/p][p]- Added kitchen order board validation.[/p][p]- Changed the calculation for guests number on ship and added a max limit.[/p][p]- Added a limit to the active kitchen orders number.
[/p][h3]UI, Assets & VFX[/h3][p]- Improved lakes and beddings visuals on the farming island.[/p][p]- Fixed the missing research room textures.[/p][p]- Fixed the Raven Lobby texture.[/p][p]- Fixed materials on the research machine.[/p][p]- Added quest guides for quest objectives involving the research tree.[/p][p]- Improved research tree controls.[/p][p]- Tweaked the Harbor texture.[/p][p]- Fixed the arcade plushies.[/p][p]- Fixed the Turneep's Potty Pot.[/p][p]- Fixed the arcade room animations for Greta.[/p][p]- Fixed guest context panel value display.[/p][p]- Optimized rubbish textures.[/p][p]
[/p]
0.5.4 patch has landed. A wide range of critical issues has been fixed again, but not only. Multiple quality of life improvements are being delivered now. Here is the full list of new fixes: [/p][h3]
Task System & AI[/h3][p]- Fixed a bug in the Move Items task.[/p][p]- Tweaked farming tasks, added cancelation for planting seeds and adding fertilizers.[/p][p]- Added save validation for farming bedding tasks.[/p][p]- Fixed Greta getting stuck while sitting on a bench.[/p][p]- Added a save validation for broken dish delivery tasks.[/p][p]- Added more save validation and safe-checks based on save files provided by the community.[/p][p]- Fixed the actions related to the Crusher workstation.[/p][p]- Fixed worker luggage staying on ground when cancelling dismissal during luggage pick up[/p][p]- Fixed guests getting stuck during orders if they waited through daybreak.[/p][p]- Fixed missing cooldown on the Arcade & Cinema room actions.[/p][p]- Fixed Gustav being unable to order.[/p][p]- Fixed guests staying occupied by ghost guests.[/p][p]- Added preventing guests from taking multiple orders without cleaning up the previous ones.[/p][p]- Added save validation for cancelling actions with invalid/not-existing target item.
[/p][h3]Quests & Cinematics[/h3][p]- Tweaked Greta's positioning in dialogues.[/p][p]- Tweaked Sparn's Birthday dialogues.[/p][p]- Added missing lighting to some dialogues.[/p][p]- Changing music state when GPC arrives on the island.[/p][p]- Added reward spawn in front of the Grass Keeper in the Simple Life quest and added guiding.[/p][p]- Sleeping Dragon quest first interaction flow.[/p][p]- Fixed the cinematic intro subtitles.[/p][p]- Fixed missing translations in the Farm Empire quest.
[/p][h3]Balance & Misc Fixes[/h3][p]- Added auto-saving after: cutscenes, dialogues, quest objective completion, and on game phase change.[/p][p]- Disabled some items that shouldn't appear in the merchant's inventory.[/p][p]- Fixed rugs that had issues with missing tags.[/p][p]- Fixed an error related to missing data in actors.[/p][p]- Fixed bedding type for Mandew and Snap Snap seeds.[/p][p]- Fixed seeds spawned by the Grass Keeper.[/p][p]- Fixed the Farm Empire's quest reward.[/p][p]- Fixed building 1-tile wide rooms.[/p][p]- Fixed an issue with loading save files with unlocked research nodes that contain missing items.[/p][p]- Fixed a bug related to the Map Fall safeguard for items unloaded from the Sell Zone.[/p][p]- Fixed a bug where you could keep unloading items from the SellZone even when there were no items inside.[/p][p]- Fixed the Color Lab's minimal height setting.[/p][p]- Increased minimal storage room width to 2 tiles.[/p][p]- Added Map Fall safeguard to sheets and all seeds.[/p][p]- Reduced number to harvest from 30 to 5 in the Farm Empire quest.[/p][p]- Added kitchen order board validation.[/p][p]- Changed the calculation for guests number on ship and added a max limit.[/p][p]- Added a limit to the active kitchen orders number.
[/p][h3]UI, Assets & VFX[/h3][p]- Improved lakes and beddings visuals on the farming island.[/p][p]- Fixed the missing research room textures.[/p][p]- Fixed the Raven Lobby texture.[/p][p]- Fixed materials on the research machine.[/p][p]- Added quest guides for quest objectives involving the research tree.[/p][p]- Improved research tree controls.[/p][p]- Tweaked the Harbor texture.[/p][p]- Fixed the arcade plushies.[/p][p]- Fixed the Turneep's Potty Pot.[/p][p]- Fixed the arcade room animations for Greta.[/p][p]- Fixed guest context panel value display.[/p][p]- Optimized rubbish textures.[/p][p]
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