Hotfix 12.1 Patch Notes
[h2]GAMEPLAY AND BALANCING TWEAKS[/h2][p][/p][h3]Techmarine[/h3]
- [p]Replenishing Salvo perk will not activate its cooldown when player has max equipment.[/p]
- [p]Reworked Battlefield Repairs perk. New description: “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”[/p]
- [p]Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”[/p]
- [p]Decapitating Stratagem perk now correctly restores ability once it's fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.[/p]
- [p]Fixed cost of some Techmarine perks.[/p]
- [p]Crash fixes.[/p]
- [p]Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).[/p]
- [p]Added a voice preview in the voice selector menu.[/p]
- [p]Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.[/p]
- [p]Fixed an issue where Tarantula turrets could move a little bit after activation.[/p]
- [p]Lots of minor collision fixes on Disruption.[/p]
- [p]Lots of minor issues with various Battlefield Conditions.[/p]
- [p]Minor customisation fixes.[/p]
- [p]Minor localisation fixes.[/p]
- [p]Minor UI fixes.[/p]