February Experimental Branch Update
Attention Guildies!
The Experimental Branch has just been updated! In this optional but public steam version of the game, if you’re interested, you can try out experimental features and changes and let us know your thoughts.
Here are the key highlights from the February update:
Experimental Branch Q&A Please be advised that the Experimental Branch will contain bugs, save incompatibilities, crashes, and other issues that may impact the player experience. It is strongly recommended to play normally on the default branch, and only venture into the Experimental Branch if you want to try out some of the new features that are coming, often in a crude/developing state, and offer your feedback--or to track development progress in between major Early Access updates.
How can I play on the Experimental Branch? Simply go to your Steam library, right click the game, and select "Properties". Now, navigate to "Betas" and select "Beta Participation - experimental". If you ever want to switch back, simply return to this menu and select Beta Participation - None".
When can I expect more to be added? We don't have a set schedule for Experimental Branch updates, but we anticipate new updates coming every 1 to 2 months during EA, with the potential for more frequent or less frequent updates month-to-month.
Should I report bugs found in the Experimental Branch? Yes please! You can submit bug reports here: https://steamcommunity.com/app/2184350/discussions/0/6497096716248585393/
Where should I leave feedback on a feature from the Experimental Branch? Feel free to connect with us in the Steam forums or our Discord server to let us know your input on an experimental feature.
Thank you for your continued support!
The Experimental Branch has just been updated! In this optional but public steam version of the game, if you’re interested, you can try out experimental features and changes and let us know your thoughts.
Here are the key highlights from the February update:
- New surfaces: Ice, blood, and frozen blood have been added to applicable skills. Try out the ice mechanics and let us know what you think!
- Blocking mechanic: Characters now have a block chance and block multiplier, which provide the chance to deflect a certain amount of damage whenever hit.
- Attribute overhaul: Weapon-related attributes have been removed from the game and replaced by general combat attributes that relate to accuracy, evasion, critical hits, and blocking.
- Ship glow-up: The ship that can be acquired through the main questline has been given a makeover and an inside. Are you excited to fill your ship with trophies and crewmates?
- Various fixes of bugs present in the previous experimental branch update, including fixing an infinite walking bug that often stalled battles.
- Major skill and item rebalancing, with a focus on promoting more diverse builds, multi-classing, creativity and weapon variety.
- Miscellaneous quality of life improvements.
Experimental Branch Q&A Please be advised that the Experimental Branch will contain bugs, save incompatibilities, crashes, and other issues that may impact the player experience. It is strongly recommended to play normally on the default branch, and only venture into the Experimental Branch if you want to try out some of the new features that are coming, often in a crude/developing state, and offer your feedback--or to track development progress in between major Early Access updates.
How can I play on the Experimental Branch? Simply go to your Steam library, right click the game, and select "Properties". Now, navigate to "Betas" and select "Beta Participation - experimental". If you ever want to switch back, simply return to this menu and select Beta Participation - None".
When can I expect more to be added? We don't have a set schedule for Experimental Branch updates, but we anticipate new updates coming every 1 to 2 months during EA, with the potential for more frequent or less frequent updates month-to-month.
Should I report bugs found in the Experimental Branch? Yes please! You can submit bug reports here: https://steamcommunity.com/app/2184350/discussions/0/6497096716248585393/
Where should I leave feedback on a feature from the Experimental Branch? Feel free to connect with us in the Steam forums or our Discord server to let us know your input on an experimental feature.
Thank you for your continued support!