Version 0.3.13 is Live
We've pushed Version 0.3.13 live, which sees various bugs addressed and quality of life improvements added to the demo content. Please find below non-exhaustive patch notes for your perusal:
Thank you everyone for your bug reports!
- vult
- Update to Poisoned status shader
- Undine character portrait added
- Added pirate merchant to the beginning of the Caves
- Fixed issues involving leaving the camp without party members
- Fixed bug where no music would play in the Jungle
- Fixed a bug which prevented reviving corpses in certain positions
- Various fixes and additions to dialogue
- Fixed issues surrounding consistency in Canadian vs American spelling conventions
- Fixed a bug where the battle would get stuck if the player died in a 1v1 situation
- Various balance and drop pool adjustments
- Various fixes to examine and loot spots
- Various enhancements and fixes to skill VFX
- Misc graphical/clipping fixes
- Fixed issues with sending items to party members
- Fixed projectile VFX not appearing when skill results in a miss
- Various SFX added
- Added ability to send items to party members in loot container UI
- Misc tooltip adjustments
- Fixed issues where the incorrect "error message" would show when the player tried to execute a skill but was blocked from doing so for some reason.
- Added Recipe Books to drop pool
- Fixed copper ore sprite
- Fixed issues surrounding the triggering of dialogue around the Undine statue
- Fixed a bug where inherent weapon skills were displaying twice in the Skill UI
Thank you everyone for your bug reports!
- vult