v 0.2 Release !
-[h3] "Added VFX for zombies falling into water." [/h3]
Until now, pushing a zombie towards water would cause the zombie to float on top of the water. Zombies now fall into the water.
-[h3] "The resource the character is swimming in has been added. 🤽♂️ '"[/h3]
Unlike zombies, player characters do not die when they enter a water tile. (cannot attack instead)
However, even if the character fell into the water, the appearance did not change, so it was difficult to immediately know what effect the water tile had.
Now, when your character enters a water tile, it will appear to be swimming.
- [h3]" Added VFX when acquiring EXP. 🎇 "[/h3]
The 'how' to get the experience was explained through the tooltip. However, the 'process' of acquiring experience seemed unclear.
VFX have now been added to show "where" and "how much" XP earned.
-[h3] "(Convenience up) The game can now be played with just a mouse without a keyboard 🖱️" [/h3]
Now you don't have to press Space to attack. All actions can be performed with the mouse.
Until now, pushing a zombie towards water would cause the zombie to float on top of the water. Zombies now fall into the water.
-[h3] "The resource the character is swimming in has been added. 🤽♂️ '"[/h3]
Unlike zombies, player characters do not die when they enter a water tile. (cannot attack instead)
However, even if the character fell into the water, the appearance did not change, so it was difficult to immediately know what effect the water tile had.
Now, when your character enters a water tile, it will appear to be swimming.
- [h3]" Added VFX when acquiring EXP. 🎇 "[/h3]
The 'how' to get the experience was explained through the tooltip. However, the 'process' of acquiring experience seemed unclear.
VFX have now been added to show "where" and "how much" XP earned.
-[h3] "(Convenience up) The game can now be played with just a mouse without a keyboard 🖱️" [/h3]
Now you don't have to press Space to attack. All actions can be performed with the mouse.