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PAYDAY 2: Update 211 Changelog

Update 211 Changelog
Update size: 296.5MB

General
  • Fixed a visual issue with the Raincoat Outfit while having various weapons equipped.
  • Fixed an issue where the Bit Decay and Botnet perks of the Hacker perk deck did not mention their increase to Dodge.
  • Fixed a visual issue where the weapon color was not applied to the scope while aiming through the scope.
  • Fixed an issue on the Border Crystal heist where the minimum number of batches needed to escape was not specified in-game.
  • Added scrolling to the tabs in the weapon color menu.
  • Added descriptions to all Sniper Rifles as well as the 5/7 AP Pistol explaining the mechanics of the weapon.
  • Added a description to the OVE9000 Saw explaining the mechanics of the weapon.
  • Adjusted the pattern on Dragan's mask to better reflect the Croatian flag.


If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the steam library; right click on PAYDAY 2. Select "Properties" from the menu. Under the tab "LOCAL FILES" select "VERIFY INTEGRITY OF GAME FILES...".
The process may take some time to finish.

Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again.



Keep those helmets flying.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.

PAYDAY 2: Update 210.1 Hotfix

Update 210.1 Changelog
Update size: 12.6 MB

Hello Heisters

Yesterday we released a meta update. Today we have a hotfix for a few issues that appeared in the patch. Specifically on the keypad in Shacklethorne Auction that could become interactable and thereby soft locking the level. But also two DMR kits that had gotten an unintended buff is now back at their intended values.

Changes
  • Fixed an issue with the keypad on the Shacklethorne Auction heist that caused a soft lock on the heist
  • Fixed an issue where the DMR kit for the AK Assault Rifle had the wrong damage value
  • Fixed an issue where the DMR kit for the CAR-4 Assault Rifle had the wrong damage value


Keep those helmets flying.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.

PAYDAY 2: Update 210

Hello Heisters!


Today we bring you a smaller update focused on the game’s meta. Specifically for low damage assault rifles, also in this update, there are some performance optimizations for the shotguns. There are also a few tweaks to specific weapons, like the concealment of the RPK to allow for crit build and a buff to the ammo pool of the Lebensauger .308. Check out the patch notes for all changes and tweaks.

But that is not all, there are also some interesting tweaks in regards to scopes, both how they function in-game and additional info while in the menus. Finally, we’ve improved the lighting in the weapon customization view, so your guns will look their best while you tinker and tailor them to your needs and desires.

And another note for the Dead by Daylight heisters out there, we've talked to our previous partners in crime over at Behaviour Interactive and together we now have made the Feeder and Dendron masks available to anyone who owns the base game of Dead by Daylight. Previously you had to own the Deluxe Edition, but since that edition is no longer available we wanted to make sure the masks were still easily obtainable. If you haven't tried these horrific masks, now's your chance!

Shotguns

Each shotgun fires a number of pellets (hit rays). If one or more of these would hit an enemy the weapon’s damage is applied. This means that if multiple rays hit an enemy it still applies the same amount of damage as if only one ray would hit the enemy. These rays can be very performance-heavy. We have adjusted the number of rays per weapon based on the damage class. Higher damage weapons and slower firing weapons will keep a higher number of rays. Fast-firing and low damaging weapons will have fewer rays. This will yield improved performance, especially on older machines running games with multiple shotguns present. The Joceline O/U 12G, Mosconi 12G, and Claire 12G Shotguns will remain unaffected.

Assault Rifles

We have also looked at some of our Assault Rifles. We want to bring up the DPS of the low damage class of assault rifles in order for them to be more balanced against their mid damage counterparts. To achieve this, we’ve increased the damage for the low damage class. We’ve also addressed the long reload times on some weapons. This issue has been addressed in different ways depending on the weapon. Some weapons have had their reload time reduced, others have had their total ammo increased or an additional damage buff.

Scopes

Another change you certainly will notice is the scopes. We’ve altered the look of the scope while you ADS to give a better view through the optics. This will let you see more of the battlefield downrange as less will be obscured by the sight itself. Looking at the stats block in the menus, you will now see the strength on the scope listed as the scope’s zoom level.Compact Tactical Box Sight, before and after scope changes



Let’s put some rounds down range and dominate the battlefield.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.

Update 210 Changelog
Find the Changelog Here!

PAYDAY 2: Update 210 Changelog

Update 210 Changelog
Update size: 65.4MB



Weapons
  • The RPK Light Machine Gun has its Concealment value increased from 1 to 5.
  • The Lebensauger .308 Sniper Rifle has its reload speed decreased from 6.2 to 4.1.
  • The Lebensauger .308 Sniper Rifle has its magazine size increased from 10 to 15.
  • The Lebensauger .308 Sniper Rifle has its total ammo pool increased from 40 to 60.
  • Fixed an issue with the Raven Shotgun where mods moved with the forestock while reloading.
  • Fixed an issue when equipping the Acough optic scope on the Cavity 9mm Assault Rifle.
  • Change the light in the weapon customization view.
  • Added scope Zoom Level to the inventory UI.
  • Fixed a clipping issue with the Crosskill pistol.
  • Fixed an issue where the concealment on Akimbo pistols did not match the single variants.

    Shotgun Hit Rays
    • The Grimm 12G Shotgun has the number of hit rays reduced from 12 to 6.
    • The Akimbo Grimm 12G Shotguns has the number of hit rays reduced from 12 to 6 per gun.
    • The Goliath 12G Shotgun has the number of hit rays reduced from 12 to 8.
    • The Akimbo Goliath 12G Shotguns has the number of hit rays reduced from 12 to 8 per gun.
    • The IZHMA 12G Shotgun has the number of hit rays reduced from 12 to 8.
    • The Steakout 12G Shotgun has the number of hit rays reduced from 12 to 8.
    • The Street Sweeper Shotgun has the number of hit rays reduced from 12 to 9.
    • The M1014 Shotgun has the number of hit rays reduced from 12 to 9.
    • The Raven Shotgun has the number of hit rays reduced from 12 to 9.
    • The Mosconi 12G Tactical Shotgun has the number of hit rays reduced from 12 to 9.
    • The Breaker 12G Shotgun has the number of hit rays reduced from 12 to 10.
    • The Predator 12G Shotgun has the number of hit rays reduced from 12 to 10.
    • The Reinfeld 880 Shotgun has the number of hit rays reduced from 12 to 10.
    • The Reinfeld 88 Shotgun has the number of hit rays reduced from 12 to 10.
    • The Locomotive 12G Shotgun has the number of hit rays reduced from 12 to 10.
    • The Judge Shotgun has the number of hit rays reduced from 12 to 10.
    • The Akimbo Judge Shotguns has the number of hit rays reduced from 12 to 10 per gun.
    • The GSPS 12G Shotgun has the number of hit rays reduced from 12 to 10.


    Low Damage Assault Rifle Tweak
    • The Clarion Assault Rifle has its damage increased from 41 to 51.
    • The Valkyria Assault Rifle has its damage increased from 41 to 50.
    • The AMCAR Assault Rifle has its damage increased from 42 to 45.
    • The Commando 553 Assault Rifle has its damage increased from 42 to 52.
    • The JP36 Assault Rifle has its damage increased from 44 to 54.
    • The CAR-4 Assault Rifle has its damage increased from 52 to 62.
    • The UAR Assault Rifle has its damage increased from 55 to 65.
    • The AK Assault Rifle has its damage increased from 56 to 63.
    • The AK5 Assault Rifle has its damage increased from 56 to 66.
    • The Queen’s Wrath Assault Rifle has its damage increased from 58 to 65.
    • The Tempest-21 Assault Rifle has its damage increased from 58 to 62.
    • The Union 5.56 Assault Rifle has its damage increased from 58 to 59.
    • The Bootleg Assault Rifle has its damage increased from 40 to 70.
    • The Bootleg Assault Rifle has its reload speed decreased from 4.7 to 3.9.
    • The Bootleg Assault Rifle has its Concealment value decreased from 20 to 14.
    • The Lion's Roar Assault Rifle has its damage increased from 58 to 78.
    • The Lion's Roar Assault Rifle has its reload speed decreased from 4.8 to 3.7.
    • The Lion's Roar Assault Rifle has its total ammo pool increased from 150 to 180.
    • The Gecko 7.62 Assault Rifle has its damage increased from 57 to 67.
    • The Gecko 7.62 Assault Rifle has its reload speed decreased from 4.7 to 3.
    • The Gecko 7.62 Assault Rifle has its magazine size increased from 30 to 35.
    • The Gecko 7.62 Assault Rifle has its total ammo pool increased from 150 to 175.


General
  • Dead by Daylight masks can now be acquired by owning the base game for Dead by Daylight.
  • Fixed a crash related to claiming rewards in the story mode while using a controller.
  • Fixed an issue where completing the "A Gripping Celebration" would cause the SFX for side-job completion every time a heist is loaded.
  • Fixed an issue in the UI where the text for SUMMARY and CRIME SPREE overlap each other in the menu after finishing a crime spree heist.
  • Fixed an issue where the UI was missing when failing day 2 of the Stealth Tutorial.
  • Fixed a crash related to hitting an AI heister with the Electric Knuckles.


Heists
  • Fixed an issue in the Hoxton Revenge heist where players could pick up items through walls.
  • Fixed an issue in the Beneath The Mountain heist where loot bags could become stuck behind the C4 bag.
  • Fixed an issue in the Beneath The Mountain heist where Locke does not comment on the placement of preplanning items.
  • Fixed an issue in the Border Crystals heist where the ingredients are not announced if the contractor voices are muted.
  • Fixed an issue in the Border Crossing heist where the AI would comment on broken drill left on the American side after you have crossed the border.
  • Fixed an issue in the Border Crossing heist where the player was unable to walk through some windows on top of the building.
  • Fixed an issue in the Yacht Heist heist where a table and a cart were placed inside each other.
  • Fixed an issue in the Shacklethorne Auction heist where the player only needs to enter 3 numbers correct in the keypad.


There are some changes in this patch that were added late. There was not enough time to get them translated, therefore they have been listed above in English.

Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again.

If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the steam library; right click on PAYDAY 2. Select "Properties" from the menu. Under the tab "LOCAL FILES" select "VERIFY INTEGRITY OF GAME FILES...".
The process may take some time to finish.



Keep those helmets flying.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.

PAYDAY 2: Update 209.1

Update 209.1 Changelog
Update size: 20.2 MB

Hello Heisters

Today we went live with the 8th Anniversary event. We were quickly made aware of an issue with the system. We quickly jumped into action to get it fixed that as soon as we could.

Changes
  • Fixed an issue with the side job unlock not functioning correctly.
  • Fixed an issue that limited the number of cops you could retire per heist.
  • Fixed a faulty link in one of the banners in the main menu.


Keep those Dolla-bills flying.
OVERKILL_Tobias OVERKILL - a Starbreeze Studio.