Go-Go Town! - Creative Corners - Patch Notes
Major 3 Patch Notes (0.5.80.18326EA)
Players now have their very own house! Use Props and 'Doodads' to decorate the interior and exterior of your space to truly make it your own.
Added
Players now have their very own house! Use Props and 'Doodads' to decorate the interior and exterior of your space to truly make it your own.
Added
- Player House: The player house can be purchased at Tier 1 in the tech tree, and the interior space can be increased via purchases in the build menu.
- 80 New Props
- 104 New 'Doodads': A new type of buildable object, doodads are any number of objects that can be placed on surfaces, walls, or floors. Decorate your world with doodads!
- 29 Wallpapers
- 8 New Traders
- 13 New Interior Floors
- New "Small Trade Area"
- Moving Box lootables now spawn throughout the world
- Additive Props: Certain props (Barriers!) can now be placed in the same cell as each other.
- New Customisation:
- Paint Props, Buildings and Dockables via the Build Mode
- Colour picker allows you to select the exact colours you wish to use
- Sample colours from a customised object to apply them to another
- Paint Props, Buildings and Dockables via the Build Mode
Visual Variations:- Certain objects now have 'visual variations' that you can cycle while in the build menu
- Items with visual variations are displayed with an 'eye' image on their build mode icon
- Certain objects now have 'visual variations' that you can cycle while in the build menu
Build Menu Restructure: Build mode items have moved around a bit. Explore and take a look- Added 'Clone' to Build menu 'Edit' mode. Allows you to quickly jump to an item in the build menu to place more of them
- Added 'Cycle Targets' to Build menu to allow you to specify a specific selection target
- New Selection Borders for objects in Build mode
- Interior Build Mode has full 360 degree camera to help you really get into those nooks and crannies.
- Increased walk cost of roads to encourage NPCs to use crossings
- Adjusted the 'see through' effect so that it is larger when the camera is zoomed in
- Most build mode controls can now be rebound in the options menu
- Added various toggles and controls for build mode camera speed + mouse edge scrolling to the options menu
- Fixed NPCs not walking diagonals
- Ensure fishing workers ignore Stone + Wood
- Preload visuals when switching levels (this will result in a slightly longer loading screen the first time you enter a level, but should reduce hitching as you walk around it)
- Resolved various issues with Pathfinding
- Resolved issue where Maintenance Workers were not cleaning certain areas
- Resolved issue where Tourists would leave town without disposing garbage or eating items
- Resolved hitch when loading build menu on large maps
- Resolved issues where workers would juggle tools if they could not reach the chosen target
- Resolved issue where workers would only collect milk and eggs if it was required for a Maker
- Resolved issue with that could produce a crash on startup
- Resolved issue which would cause workers to juggle ground items that were intended for makers
- Resolved issue in zone spawning which would cause items to only spawn once a day (Gems should now spawn more predictibly!)