Patch 1.4.0 | MISERY MANSION Crossover
[h3]babe wake up, new paranormal cleanup map just dropped[/h3][p][/p][h3]   
  [/h3][p][/p][h3]Patch 1.4.0: Misery Mansion Crossover[/h3]
Have fun playing, and as always, see you in game!
Cheers,
Beepbep[/p]
- [p]New Map: Classified Incident - "Misery Mansion" [/p]
 - [p]Added new Achievements for Hard Mode Job Completion [/p]
 - [p]broken pipes are now leaking sewage (heard you like new shit so I added new shit)[/p]
 - [p]tweaked player camera to reduce motion sickness[/p]
 - [p]several performance improvements (material & shader optimizations, texture size reductions, mesh polycount reduction, ..)[/p]
 - [p]halved the game's file size[/p]
 - [p]a lot of internal changes to be able to properly translate the game into 28 Languages[/p]
 - [p]fixed a bug causing settings to not save properly[/p]
 - [p]fixed a bug causing players to be unable to open the butcher's chamber on hard difficulty[/p]
 - [p]tweaked and fixed AI pathing issues[/p]
 - [p]fixed several spots in which cockroaches were getting stuck and unreachable[/p]
 - [p]fixed a couple spots in which objectives spawned in unreachable locations or in walls[/p]
 - [p]fixed an issue with the cult guy on Ritual's Row to not attack properly causing awkward staring contests[/p]
 - [p]blocked off all boarded up paths with an additional wood plank so you can't crouch under anymore (cheeky) [/p]
 - [p]more small tweaks/fixes/changes I forgot to write down[/p]
 
Have fun playing, and as always, see you in game!
Cheers,
Beepbep[/p]