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  3. 4 Days to Full Release — Gear & Build Reworks, Stronger Combat Impact!

4 Days to Full Release — Gear & Build Reworks, Stronger Combat Impact!

[p]Greetings, fellow dwarves — it’s time to give old gear and old builds a proper overhaul.
In the full release, we’ve carried out systematic reworks to several core weapons, skill mechanics, and drop sources, aiming to solve two long-standing issues:[/p]
  • [p]Some classes had flat growth curves and lacked late-game impact[/p]
  • [p]Some key items had mismatched power and acquisition methods, causing fragmented build progression[/p]
[p]This update is more than simple number tweaks — it’s a full pass on class roles, gear synergies, and burst timing, so every build can deliver a distinct and satisfying power spike once it comes online.[/p][h3]New Features[/h3]
  • [p]‘Worldbreaker’ now has a new Ultimate: Earthquake[/p]
[h3]Changes and QoL[/h3]
  • [p]Changes to ‘Worldbreaker’ 2H Hammer (only applies to new loot):[/p]
    • [p]Increased Stamina, Weight, Attack Speed and Attack Damage[/p]
    • [p]New Ultimate: Earthquake[/p]
    • [p]‘Titan Set’ now additionally grants ‘Earthquake’ a 30% chance to cause Fractured[/p]
    • [p]Will now be dropped from the Orc Chieftain with ‘Earthquake’ Ultimate[/p]
  • [p]Reworked ‘Shatter’ Ultimate scaling and removed limitation against super heavy targets (e.g. Trolls)[/p]
  • [p]Charge button will now become available after 60 seconds of battle as intended (up from 10)[/p]
  • [p]Lowered Weight of Trolls[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed some issues with the ‘Chain Heal’ and ‘Kugelblitz’ Ultimate behavior[/p]