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Dwarves: Glory, Death and Loot News

Update V1.4.0 - Halloween!

[h3]*New Features*[/h3]
- Forest background changed to autumn
- Loot chests will now be displayed as pumpkins
- Added female dwarves!
- Added 1 new Weapon:
-- Scarecrow - Banner (2H) - Ultimate: Terrify (Shop Tier 11)

[h3]*Changes*[/h3]
- Changes to Warlocks:
-- Fear can now stack up to 6 times (from 5)
-- Crows now have a more chaotic behavior
- Increased weight of Trolls and Wyverns
- Increased possible number of simulataneous Orcs in Endless battles
- Increased 'Wizardry' formation chance from 20% to 25%
- 'Pack of Thieves' formation now also adds 1 max stack of poison per Thief
- Arrows can no longer become stuck in a character if they have been blocked/dodged/parried
- Increased arrow speed and flying distance of 'Staggering Shot'
- Changes to 'Axe Throw':
-- Throws an additional axe for every 40 STR
-- Axes cannot be blocked or dodged
-- Increased throwing speed
- Changes to 'Tornado'
-- Now deals physical damage based on INT for all races
-- Base damage is 0.25 x INT [Dragon damage was 0.1 x INT]
-- Damage will be dealt on impact and every 0.05s
-- Damage cannot be blocked or dodged
- The following attacks cannot be dodged:
-- Smite (base attack and 'Deliverance') [unchanged]
-- Thunder (base attack and 'Thunderstorm') [unchanged]
-- Pyromaniac [unchanged]
-- Staggering Shot [new]
-- Axe Throw [new]
-- Tornado [new]
- Battle text (dodged, blocked, etc.) will now be shown less frequently
- Optimized animations on the battlefield

[h3]*Bug Fixes*[/h3]
- Fixed several bugs when attacking dragons with magic
- Fixed a bug where Avalanche could get interrupted
- Fixed a bug where Armor Penetration was not applied correctly
- Fixed a bug where raid bosses could appear in a tavern brawl
- Fixed a bug where Holy and Dark Crystal where not displayed on activation
- Fixed a bug where you could have more than 10 dwarves

Dwarves are on sale now!

[h3]*New Features*[/h3]
- Added 4 new Artifacts:
-- Scarab Brooch (battle 40+)
-- Heart of Iron (battle 50+)
-- Dice of Fate (battle 90+)
-- Pickaxe (battle 110+)
- Artifact usage will now be displayed in combat

[h3]*Changes*[/h3]
- Changes to 'Rangers' formation:
-- Now also includes Cannoneers
-- Additionally grants 25% armor penetration to all clan members
- Changed health threshold for 'Deliverance' (Warpriest) from 50% to 75%
- Increased healing of 'Ring of Restoration'
- 'Emberstrike' dagger now counts towards 'Burning Legion'
- Increased Crit Damage on 'Razorblade Ring' from 20-35% to 25-50%
- 'Orb of Mana' mana regeneration increase is now limited to +100%
- When you equip 2 'Amulet of Warding' the effect can now be activated twice
- Plunderer achievement now also counts Mythril as item
- Updated several Artifact icons
- Slightly reduced raid boss stamina
- Slightly adjusted battle UI

[h3]*Bug Fixes*[/h3]
- Fixed a bug where 'Amulet of Warding' would not prevent death
- Fixed a bug where trolls could become detached from their weapon
- Fixed a bug where 'Stormbringer Ring' could not grant any growth
- Fixed a bug where stat changes from items were not correctly displayed
- Fixed a bug where dragons would not attack correctly
- Fixed a bug where a battle could be started without enemies

Patch v1.2.0

*New Features*

- Added 3 new Weapons:
-- Emberstrike - Dagger (main-hand) - Ultimate: Meteor Strike (Shop Tier 12)
-- Flamefang - Dagger (off-hand) - Passive: Burning Blade (Shop Tier 12)
-- Void Sword - Sword (2H) - Ultimate: Void Slash (Rare Orc Battle 80+)
- Added new Hall: Tavern
-- In the tavern you can store additional dwarves
-- You can distribute Beer by right-clicking on a dwarf to increase EXP
-- An additional 30% of battle EXP will be granted as Beers
-- You can test your strength in Tavern Brawls
- Added new Game Mode: Loot
-- Dwarves will always be revived after battle
-- A new game will always start with 5 skill points
-- Additional skill points are added gradually through victories
-- Can choose from 3 difficulties
--- Easy: Earn 50% more gold from bounties
--- Normal: Same difficulty as in Glory or Death mode
--- Hard: Orcs gain 50% more exp and Elite Orcs carry Poison Vials
--- Eternal (optional): Endless mode is activated from the beginning
- Added new Battle Type: Endless
-- Defeat the Storm Wyvern or select Mode:Loot - Eternal:On
-- Orcs spawn endlessly
-- Cannot acquire items from battle
-- All special items are available in the Shop
-- Shop only contains items/recruits and reroll always has a cost
-- White Flag is always available
-- Use the White Flag to retreat from battle and receive gold/exp/mythril
- Added new biome: Ruins
- Added new item rarity indicators for dwarves
- Added character battle portraits to the battlefield UI
-- Toggle with 'Hide Battle UI' (default key: 'H') or clicking on the dwarf counter

*Changes*

- Added 2 more save game slots
- 'Glory' mode will now grant gems x2
- Dwarves will now additionally gain +1 STA for every level
- Added hotkey to open Halls Map (default: 'M') from anywhere
- 'Remove a random debuff' can now also remove arrows
- Increased Orc numbers and reduced their level in the later battles (500+)
- Loot items can now be moved to the Inventory with left-click after battle
- Selling loot after battle will now also automatically disassemble it
- 'Berserkers' Formation changed to additionally count Warpriests and Reapers
- White Flag is now always available, but activation costs 5x reroll costs if not charged
- Reduced reroll costs for Artifacts by 50%
- 'Dragonkeeper' Rare Orc can appear in all biomes but at a reduced rate
- Adjusted Storage navigation (can switch from first to last page)
- The AoE attack of Reapers now deals ice instead of physical damage
- 'Pyromaniac' can no longer be dodged
- Removed 'Dark Crystal' Artifact from Orc item pool
- Reduced costs for forging advanced weapons
- Updated tooltips
- Performance optimizations

*Bug Fixes*

- Fixed an UI issue with 16:10 aspect ratio screens
- Fixed a bug where mythic items could be forged
- Fixed a display bug with the 'Sharp' Veteran Passive
- Fixed a bug where too many arrows could become stuck in a character
- Fixed some issues with character shoulder animations
- Fixed a bug where 'Last Stand' resistance was not applied correctly
- Fixed some bugs with Paladin's 'Leap of Faith'
-- Should now be affected by 'Strength in Numbers' Formation
-- Should now block with 100% chance while charging
-- Should no longer increase speed above max speed
-- Should now correctly knock back the main target

Hotfix for Patch v1.1.2

- Fixed some minor translation issues

Patch v1.1.2

*New Features*
- Added DPS as battle report stat
- Added sorting options to Storage
- There is now a chance to acquire Mythril from battles
-- Mythril drops additional to items
-- Mythril rarity is tied to item rarity (Shop Tier)
-- You can substitute any ingredient in the Forge with a matching rarity Mythril
-- You can combine 4 Mythril to the next rarity in the Forge
- Forge has now 3 modes (top left text displays the current mode):
-- Upgrade: Upgrade an item. Put 1 item on the anvil + 3 copies of the item as ingredients
-- Reforge: Get a new random item. Put 3 random ingredients + leave anvil slot free
-- Disassemble: Receive the base item + Mythril. Put 1 ingredient with rarity higher than 'normal'
- Added 3 new Formations: Berserkers, Rangers, Wizardry
- You can now use 'Shift + Left Click' to send an item to the Storage

*Changes*
- Strength (STR) will now also increase physical resist by an equal amount
- Reduced 'Bannerlords' healing from 25% to 20% max HP
- Added diminishing returns to Freeze and Frozen Tomb
- Burn damage will now increase by 10% with every tick, up to 20 stacks (673% max)
- 'Eternal Flame' Skill will now increase base burn damage by up to 60%
- Adjusted stats on Copper, Steel and Knight sets to better reflect their purpose
- Clicking on the 'Back' button will now always bring you to the Entrance
- Removed 'Entrance' button from Map
- Forge: When putting an item on the anvil, only relevant items will be shown
- 'Burning Legion' Formation now only requires 80% of dwarves to have a chance to burn
- 'Crusade' Formation now also allows Paladin and Warpriests
- Reduced 'Crusade' damage from 10% to 8% of weight
- Increased stats on Paladin and Warpriest items
- Warpriest now additionally heals himself on basic attack
- Increased Storage space from 100 to 200 (10 pages)
- Changed enemy scaling after battle 500
- Added several new tooltips for clarification
- Performance optimizations

*Bug Fixes*
- Fixed some issues with the Reaper's attack animation
- Fixed a bug where save slots could be duplicated
- Fixed a bug where the game could shut down after forging an Artifact
- Fixed a bug where rerolling via hotkey could lead to some issues
- Fixed a bug where you could select multiple Artifacts at once
- Fixed a bug where the passives of Veterans were not displayed correctly