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Dwarves: Glory, Death and Loot News

Hotfix for Update v1.5.0

- Fixed an issue where some translations were not displayed correctly

Update v1.5.0

[h3]*New Features*[/h3]
- Added new localizations: French, Japanese, Korean, Ukrainian
- Added 1 new Item:
-- Spirit of the Kakapo - Holy Staff (2H) - Ultimate: Call of the Rimu (Shop Tier 4)
- Added 2 new Artifacts:
-- Blood Necklace (new Raid drop)
-- Kakapo Egg (Battle 60+)

[h3]*Changes*[/h3]
- Increased health gain per Stamina point from 5 to 10
- Dwarves will no longer gain +1 Stamina on level up per default
- Reduced physical resistance gain from Strength by 50%
- Intelligence now also adds elemental resistance (fire/ice/thunder)
- 'Nightmare' can no longer be dodged or blocked
- Changes to Raids:
-- Raids will now always be available after 50 battles
-- Changed order of Raid bosses and made some adjustments to their stats
-- The next Raid boss will immediately be unlocked after beating the current one
- Updated several UI elements

[h3]*Bug Fixes*[/h3]
- Fixed some issues where the map could open unintentionally
- Fixed a bug with Ultimates that do not activate on full mana (Tornado, Last Prayer, ...)

We are on exhibit! [Dwarves: Glory] will go to WePlay Expo 2023!



WePlay 2023 will happen 18th-19th November at Hall H4 of Shanghai World Expo Exhibition & Convention Center, China! We are glad that [Dwarves: Glory] can participate in the Expo along with other excellent games. And we will bring the best of [Dwarves: Glory] to you!

Our booth will be at C04, and we are looking forward to seeing you!

Hotfix for Update v1.4.0

- Fixed an issue when storing Artifacts

Halloween update is here!

[h3]【New Features 】[/h3]
Forest background changed to autumn
- Loot chests will now be displayed as pumpkins
- Added female dwarves!
- Added 1 new Weapon:
-- Scarecrow - Banner (2H) - Ultimate: Terrify (Shop Tier 11)

[h3]【 Changes 】[/h3]
Changes to Warlocks:
-- Fear can now stack up to 6 times (from 5)
-- Crows now have a more chaotic behavior

- Increased weight of Trolls and Wyverns
- Increased possible number of simulataneous Orcs in Endless battles
- Increased 'Wizardry' formation chance from 20% to 25%
- 'Pack of Thieves' formation now also adds 1 max stack of poison per Thief
- Arrows can no longer become stuck in a character if they have been blocked/dodged/parried
- Increased arrow speed and flying distance of 'Staggering Shot'

- Changes to 'Axe Throw':
-- Throws an additional axe for every 40 STR
-- Axes cannot be blocked or dodged
-- Increased throwing speed

- Changes to 'Tornado'
-- Now deals physical damage based on INT for all races
-- Base damage is 0.25 x INT [Dragon damage was 0.1 x INT]
-- Damage will be dealt on impact and every 0.05s
-- Damage cannot be blocked or dodged

- The following attacks cannot be dodged:
-- Smite (base attack and 'Deliverance') [unchanged]
-- Thunder (base attack and 'Thunderstorm') [unchanged]
-- Pyromaniac [unchanged]
-- Staggering Shot [new]
-- Axe Throw [new]
-- Tornado [new]

Battle text (dodged, blocked, etc.) will now be shown less frequently
- Optimized animations on the battlefield

【Bug Fixes 】
Fixed several bugs when attacking dragons with magic
- Fixed a bug where Avalanche could get interrupted
- Fixed a bug where Armor Penetration was not applied correctly
- Fixed a bug where raid bosses could appear in a tavern brawl
- Fixed a bug where Holy and Dark Crystal where not displayed on activation
- Fixed a bug where you could have more than 10 dwarves