Campaign and Regions
[h2]Introduction[/h2]
In Gods Against Machines, you are called upon by Gaia to defend the world in which you both live against an invading race of alien machines. To win, you must destroy the machines' capital city. But you can't attack it right away because your powers are still weak. You must first attack small outposts of the machines, increase your power, and then work your way through stronger and stronger enemy outposts until you reach your goal.
[h2]The Regions[/h2]
The regions you attack will initially contain only small machine outposts. But don't underestimate your enemy - even these small encampments can be a challenge for a young god like you.

To increase your power, you must eradicate your enemies as quickly as possible - for their terraformers pollute the world, spreading deadly corruption. If the corruption overwhelms the region and reaches the core of the world, you will lose the game! After each region, you will be able to choose several rewards - their amount depends on how much corruption the region has suffered. Most of the time there are 3 rewards for conquering a region, and you will lose one reward for every 33% of corruption the region has suffered. The number of rewards increases to 4 (or even 5) the more regions you skip, and the threshold for losing rewards decreases accordingly (25% and 20%).

At first, controlling the corruption will be relatively easy, but as you progress through the regions, the machines will use more powerful terraformers and have more of them. This will cause the corruption to spread much faster, and if you don't stop it or cleanse it, you'll soon find your beautiful home transformed into an alien landscape!

[h2]The Campaign[/h2]
Choosing your path through the campaign is crucial. You can attack any of the five available regions, skipping some on your way to the machine capital. Or you can progress from region to region, slowly but surely collecting rewards and increasing your powers. But be careful - every battle you fight means more corruption in the world. And even if you win in every region, the lingering corruption can still kill your home - the world can only take so much destruction before it succumbs to its deadly effects. Of course, there are more and bigger rewards for skipping regions. It is up to you to balance the risks and rewards so that you can reap as many rewards as possible while keeping corruption at bay.

Each region is different, not only in what it looks like on the map, but also in it's climate, which affects your divine powers. For example, snowy regions tend to be difficult for Azzinoth, as the cold temperature reduces the effectiveness of his fire spells. Swamplands, on the other hand, are a challenge for Urus because the constant rain creates swamps everywhere. Another important factor in choosing which region to attack is the type of loot you can find there. Machines only keep valuable items in a few of their outposts, so while in a low-loot region you might only find extra mana for destroying evacuation drones (which can spawn when you destroy a residential building of the machines), in a high-loot region you might find miracle points or even power shards!
[h2]Progression[/h2]
As you progress through the campaign, you will be able to activate more of Gaia's powers. The first time this will be possible is after you have defeated a region with enemies of level 10 or higher, and the second time is after you have defeated an enemy of level 20 or higher. Gaia Powers are relatively weak at first, but once you invest enough Nature Seeds in them, they can be extremely powerful and you can even base your entire build around them! To get more Nature Seeds, skip regions of the campaign as much as possible while progressing as far as you can - the faster and farther you go, the more Nature Seeds you will get!

[h2]Conclusion[/h2]
Gaia Power is a complex system, and as the main meta progression feature of the game, it deserves its own post. Keep an eye out for it in the coming weeks!
We hope you found this short article about the game's campaign interesting. There will be more posts like this - there is a lot to cover:
Azzinoth, god of fire and destruction Nadea, goddes of water and life Urus, god of earth and spirits
Zafira, goddes of wind and fate
We are also preparing a few posts about the mechanics of the game:
Resources & Corruption Spells & Blessings Campaign & Regions
Gaia powers
Machines & Spirits
Thanks for reading,
Peter from Silver Eye Studios
In Gods Against Machines, you are called upon by Gaia to defend the world in which you both live against an invading race of alien machines. To win, you must destroy the machines' capital city. But you can't attack it right away because your powers are still weak. You must first attack small outposts of the machines, increase your power, and then work your way through stronger and stronger enemy outposts until you reach your goal.
[h2]The Regions[/h2]
The regions you attack will initially contain only small machine outposts. But don't underestimate your enemy - even these small encampments can be a challenge for a young god like you.

To increase your power, you must eradicate your enemies as quickly as possible - for their terraformers pollute the world, spreading deadly corruption. If the corruption overwhelms the region and reaches the core of the world, you will lose the game! After each region, you will be able to choose several rewards - their amount depends on how much corruption the region has suffered. Most of the time there are 3 rewards for conquering a region, and you will lose one reward for every 33% of corruption the region has suffered. The number of rewards increases to 4 (or even 5) the more regions you skip, and the threshold for losing rewards decreases accordingly (25% and 20%).

At first, controlling the corruption will be relatively easy, but as you progress through the regions, the machines will use more powerful terraformers and have more of them. This will cause the corruption to spread much faster, and if you don't stop it or cleanse it, you'll soon find your beautiful home transformed into an alien landscape!

[h2]The Campaign[/h2]
Choosing your path through the campaign is crucial. You can attack any of the five available regions, skipping some on your way to the machine capital. Or you can progress from region to region, slowly but surely collecting rewards and increasing your powers. But be careful - every battle you fight means more corruption in the world. And even if you win in every region, the lingering corruption can still kill your home - the world can only take so much destruction before it succumbs to its deadly effects. Of course, there are more and bigger rewards for skipping regions. It is up to you to balance the risks and rewards so that you can reap as many rewards as possible while keeping corruption at bay.

Each region is different, not only in what it looks like on the map, but also in it's climate, which affects your divine powers. For example, snowy regions tend to be difficult for Azzinoth, as the cold temperature reduces the effectiveness of his fire spells. Swamplands, on the other hand, are a challenge for Urus because the constant rain creates swamps everywhere. Another important factor in choosing which region to attack is the type of loot you can find there. Machines only keep valuable items in a few of their outposts, so while in a low-loot region you might only find extra mana for destroying evacuation drones (which can spawn when you destroy a residential building of the machines), in a high-loot region you might find miracle points or even power shards!
[h2]Progression[/h2]
As you progress through the campaign, you will be able to activate more of Gaia's powers. The first time this will be possible is after you have defeated a region with enemies of level 10 or higher, and the second time is after you have defeated an enemy of level 20 or higher. Gaia Powers are relatively weak at first, but once you invest enough Nature Seeds in them, they can be extremely powerful and you can even base your entire build around them! To get more Nature Seeds, skip regions of the campaign as much as possible while progressing as far as you can - the faster and farther you go, the more Nature Seeds you will get!

[h2]Conclusion[/h2]
Gaia Power is a complex system, and as the main meta progression feature of the game, it deserves its own post. Keep an eye out for it in the coming weeks!
We hope you found this short article about the game's campaign interesting. There will be more posts like this - there is a lot to cover:
Azzinoth, god of fire and destruction Nadea, goddes of water and life Urus, god of earth and spirits
Zafira, goddes of wind and fate
We are also preparing a few posts about the mechanics of the game:
Resources & Corruption Spells & Blessings Campaign & Regions
Gaia powers
Machines & Spirits
Thanks for reading,
Peter from Silver Eye Studios