Hotfix 1.33
Bugfixes
- Updated the toolitp about Gaia powers to reflect recent changes
- Fixed a bug that caused the spirit menu not to open at all in some cases
- Fixed a bug that caused the spirits to automatically accept your offer even though you did not have enough miracles or shards
- Fixed a bug that caused the rewards the spirits offered to change every time you clicked on them
- Reduced the chance of spirits offering to lure out commanders by 30%
- Fixed a bug that caused no wonders to be stored in cases players continued a save from the previous version of the game
- Powerful spirits (Lion especially) should not appear underwater anymore even after teleporting
- Wonder of water description now correctly states the world corruption cleansing percantage (2% instead of 0.02%)
- Drones and other flying units had their collider behavior revisited so that targeting them is less frustrating especially right after they spawn
Balance
- Increased the power of water god passive by roughly 20%
- Increased the damage of Ball of Lightning by 25%
- Fire Eater spell now correctly removes resources from the enemy when this perk is activated (previously it said it will give you mana based on damage done but that was a bug)
- Clone creature now does not give any buffs to third generation of clones (so clones of clones of clones do not get more hitpoints or damage)
- Clone creature now does not increase lifetime as much as it used to - we saw that it was too strong anyway so this just removes the extreme cases of ridiculously overpowered and never expiring summons
- Drones have 90% damage reduction for a fraction of a second after they spawn so that they don't get immediatelly destroyed by the blast from nearby spells
Other
- Added a tip for marks of fate