Patchnote #20 for Dark Hours (v0.7.15825)
[h2]Patchnote #20 for Dark Hours (v0.7.15825) - 21/12/2024[/h2]
[h3]Network[/h3]
[h3]Monsters[/h3]
[h3]Gameplay[/h3]
[h3]Level Design (LD)[/h3]
[h3]Interface[/h3]
[h3]General[/h3]
[h3]Network[/h3]
- Lobbies & Lobby Code: Fixed once for all issues with lobby code & lobbies not shown in the list.
- Quickplay Feature: Fixed quickplay avaibility
- Quickplay Language Filter: Added a language filter to the quickplay window.
- Quickplay UI/UX Improvements: Enhanced the user experience and interface for the quickplay window.
[h3]Monsters[/h3]
- Banshee Fixs: Fixed bugs related to the Banshee's teleport and Banshee in the fuse room.
[h3]Gameplay[/h3]
- Defibrillator Improvements:
- Clamped velocity upon landing after a defibrillator ejection to prevent ragdoll sliding through walls.
- Removed looping voice sounds on a loaded defibrillator.
[h3]Level Design (LD)[/h3]
- Pedestal Item Fix: Fixed an issue where items placed on pedestals would reset their scale.
[h3]Interface[/h3]
- Crown Icon for Host: Added a crown icon to indicate the host (Player 1) in the lobby.
[h3]General[/h3]
- Female Voice Update: Fixed gasp sound for female voices and added male and female laugh sounds.
- Curse and Gold Effects: Curse and gold effects are now visible on the FPS view.
- Mummy Screamer Visual: Updated the screamer mummy with a ghostly shader for added visual impact.