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Patchnote #25 for Dark Hours (v0.7.16610)

[h2]Patchnote #25 for Dark Hours (v0.7.16610) - 30/01/2025[/h2]

[h3]Monsters[/h3]
  • Mummy VFX Fix: Fixed a bug where the Mummy's electrocution VFX would never disappear.

[h3]LD[/h3]
  • Vault for monsters: Monsters can now enter the vault safe if players are inside.
  • Laser replication: Fixed a bug where lasers leds appeared to be lit for clients when they were not

[h3]Customization[/h3]
  • Doubled customization items: Fixed a bug where two customization items would sometimes overlap.
  • Random customization: Fixed a bug where the random button didn't consider all the items owned by the player when using the randomization.
  • Customization: Fixed a bug where it was possible to equip and wear in-game items that had not been purchased beforehand.

[h3]General[/h3]
  • K.O. Post FX Fix: When a player transitioned from KO mode to spectator mode, they would retain the previous mode's visual effects.
  • Emote: When moving, the FPS emote animation now correctly stops.
  • Localization: Corrected the localization of "Quality settings" in the options menu.
  • Credits: Fixed a bug where it was possible to scroll during the credit sequence.