Patchnote #39 for Dark Hours v0.9.19582
[h2]Patchnote #39 for Dark Hours v0.9.19582 - 16/05/2025[/h2]
[h3]Gameplay[/h3]
[h3]Monster[/h3]
[h3]LD[/h3]
[h3]Known bugs:[/h3]
[h3]Gameplay[/h3]
- Mirror Durability Updated: The mirror's durability bar is now slowly affected when sliding on it.
- Set up Explosives Change: It is no longer possible to interact with the pedestal in the vault or the core during the Set Up Explosives contract.
- Timers on Boss Fix: Fixed various bugs affecting timers at the end of a heist. Players now have 30 seconds on the score screen, followed by 30 seconds to select a contract.
[h3]Monster[/h3]
- Monster Navigation Fix: Improved monster navigation on stairs.
- Monster & Doors Fix: Fixed a bug where some monsters could sometimes pass through closed doors when they shouldn't.
- Voltaic Wraith Fix: Fixed a bug where the Voltaic Wraith's electric arcs could sometimes pass through walls.
- Voltaic Wraith Fix: Fixed the direction of the Voltaic Wraith’s VFX during its first phase.
- Trickster Card Fix: Fixed a bug where Trickster cards could spawn in the center of the map.
- Trickster Box Fix: Added new spawn constraints for Trickster boxes to prevent them from spawning under desks in the accounting furniture.
[h3]LD[/h3]
- Rain Sound Fix: Fixed a bug affecting the sound of the rain.
- Vault Door Occlusion Fix: Fixed a bug where the vault door could temporarily disappear depending on the viewing angle.
- Kitchen & Tag Fix: Fixed a bug where it was not possible to tag the floor in the kitchen.
[h3]Known bugs:[/h3]
- Some performance issues are under investigation and will be fixed shortly