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Patchnote #40 for Dark Hours (v0.9.19637)

[h2]Patchnote #40 for Dark Hours (v0.9.19637) - 20/05/2025[/h2]
[h3]Gameplay[/h3]
  • Sprint & Mirror Fix: Fixed a bug that prevented players from sprinting after using the mirror.
  • Crouch Defrost Fix: It is no longer possible to crouch while defrosting another player.

[h3]Monster[/h3]
  • Door Navigation Update: Modified the system for how monsters navigate through doors.
  • Voltaic Wraith Fix: Fixed the orientation of the electric arcs.
  • Voltaic Wraith Improvement: Upgraded the feedback during its Phase 1.

[h3]LD[/h3]
  • Vent Entry Improvement: Smoothed out the action of entering a vent to make it more fluid.
  • Security Camera Fix: Fixed a bug where security cameras could be destroyed from outside a room.
  • Floor Power Plant Fix: Fixed a bug where the floor in the Core room was too low, causing items to fall through.
  • Car Parking lot Fix: Fixed a bug where, in very rare cases, a car could spawn through a wall.
  • Double Door Museum Fix: Fixed a bug where the museum’s double doors opened too far and clipped through the columns.
  • Hippo Loot Update: This item can now be found in loot safes on the Casino and Power Plant maps.
  • Museum Light Switch Fix: Fixed a bug where the light switches were not correctly positioned.

[h3]General[/h3]
  • Performance Issue Fix: Fixed a bug that caused performance issues whenever a player opened a door.
  • Timer fixes: Fixed various bugs affecting timers at the end of a heist. Players now have 30 seconds on the score screen, followed by 30 seconds to select a contract.