Patchnote #40 for Dark Hours (v0.9.19637)
[h2]Patchnote #40 for Dark Hours (v0.9.19637) - 20/05/2025[/h2]
[h3]Gameplay[/h3]
[h3]Monster[/h3]
[h3]LD[/h3]
[h3]General[/h3]
[h3]Gameplay[/h3]
- Sprint & Mirror Fix: Fixed a bug that prevented players from sprinting after using the mirror.
- Crouch Defrost Fix: It is no longer possible to crouch while defrosting another player.
[h3]Monster[/h3]
- Door Navigation Update: Modified the system for how monsters navigate through doors.
- Voltaic Wraith Fix: Fixed the orientation of the electric arcs.
- Voltaic Wraith Improvement: Upgraded the feedback during its Phase 1.
[h3]LD[/h3]
- Vent Entry Improvement: Smoothed out the action of entering a vent to make it more fluid.
- Security Camera Fix: Fixed a bug where security cameras could be destroyed from outside a room.
- Floor Power Plant Fix: Fixed a bug where the floor in the Core room was too low, causing items to fall through.
- Car Parking lot Fix: Fixed a bug where, in very rare cases, a car could spawn through a wall.
- Double Door Museum Fix: Fixed a bug where the museum’s double doors opened too far and clipped through the columns.
- Hippo Loot Update: This item can now be found in loot safes on the Casino and Power Plant maps.
- Museum Light Switch Fix: Fixed a bug where the light switches were not correctly positioned.
[h3]General[/h3]
- Performance Issue Fix: Fixed a bug that caused performance issues whenever a player opened a door.
- Timer fixes: Fixed various bugs affecting timers at the end of a heist. Players now have 30 seconds on the score screen, followed by 30 seconds to select a contract.