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  3. Dark Hours Regular Update #51: New Map Rotation & Optimization Improvements

Dark Hours Regular Update #51: New Map Rotation & Optimization Improvements

[p]Hello everyone,[/p][p][/p][p]A new regular update for Dark Hours is now live! In this update, we’re introducing a new rotation of maps for all game environments except the recently added Cruise Ship. This means you’ll now have the opportunity to explore 8 new maps for the Auction House, Museum, Casino, and Power Plant. Let’s start a new heist night![/p][p][/p][p]In addition, we’ve been working hard to fix performance and optimization issues you’ve reported over the past few days. While improvements are added to this update, we will continue investigating these issues in the coming days—more improvements are on the way.[/p][p][/p][p]You can read the complete patch notes just below 🔽[/p][p][/p][p]Have fun!
Raven[/p][p][/p][p]🔔 Stay updated on all things Dark Hours:[/p][p] Discord Tiktok Bluesky Twitter Instagram [/p][p]Or contact us at [email protected][/p][p][/p][p][/p][h2]Patchnote #51 for Dark Hours (v0.10.21386) - 26/08/2025[/h2][h3]Monster[/h3]
  • [p]Driftborn Movement Fix: Fixed a bug where the Driftborn stopped moving when a player opened a door.[/p][p][/p]
  • [p]Salt Driftborn Fix: Fixed a bug where the Driftborn didn’t react to a player throwing a salt shaker at it [/p][p][/p]
  • [p]SFX Driftborn & Salt:Added a reaction SFX for the Driftborn when hit by salt[/p][p][/p]
  • [p]Driftborn Dissolve Fix: Fixed a bug where the Driftborn could trigger its dissolve effect for no apparent reason [/p][p][/p]
  • [p]Monster Overlap Dynamic Modifie: This option has been adjusted to improve in-game performance
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[h3]Gameplay[/h3]
  • [p]Washing Machine NEW: You can now put your allies in a machine and give them a proper cleaning
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[h3]LD[/h3]
  • [p]Environment Seeds Modified: Replaced the seeds for Auction House, Museum, Casino, and Power Plant
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  • [p]Toilet Cabin Fix: Fixed the toilet booth collider to prevent players from crawling next to it
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  • [p]Display Case Cruise Ship Fix: Fixed a display case that spawned too close to the stairs
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  • [p]Laser Vault Fix: Fixed a bug where a laser could sometimes be embedded in a pillar in the cruise ship vault mini-game
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  • [p]Sofa Cruise Ship Fix: Fixed a bug where sofas were spawning lower than they should
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  • [p]Trashcan Fix: Fixed a bug where trashcans could block monster navigation
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[h3]General[/h3]
  • [p]Van Cinematique Fix: Fixed a bug where clients only saw a wheel instead of the van in the intro cinematic
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  • [p]Electrocuted Animation Fix: The electrocution animation stopped while the electrocution effect was still ongoing
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  • [p]Missing Rain in Casino Fix: Fixed a bug where the rain in the casino patio could sometimes be missing
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[h3]Known Bugs:[/h3]
  • [p]Performance issues in Cruise Ships are still under investigation. [/p]