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Patchnote #55 for Dark Hours (v0.10.21691)

[h2]Patchnote #55 for Dark Hours (v0.10.21691) - 05/09/2025[/h2][p][/p][h3]Monster[/h3]
  • [p]Monsters & metal gate Fix: Fixed an issue where monsters could go through metal gates.[/p]
  • [p]Cursed Pharaoh in Auction House Fix: Fixed an issue where the Cursed Pharaoh would not appear in the auction house.[/p]
  • [p]Hidebehind Fix: Fixed an issue where the Hidebehind could sometimes not show up as often as intended.[/p]
  • [p]Trickster Dance Fix: Fixed an issue where the Trickster’s collider could be very hard to hit while it was making a player dance.
    [/p]
[h3]LD[/h3]
  • [p]Drawer Closing Fix: Fixed a bug where drawers would not close if the retrieved item was a Trickster card.[/p]
  • [p]Art Exhibition Lever Fix: Fixed a bug where the lever in the Art exhibition was inverted.[/p]
  • [p]Water Tank Fix: Fixed a bug where the water was flowing upside down in the water tanks.
    [/p]
[h3]General[/h3]
  • [p]Adrenaline Shot & Dart Gun Fix: Fixed a bug where the player could survive a monster attack if they had been hit by a dart gun and affected by the adrenaline shot.[/p]
  • [p]Extinguisher Fix: Fixed an issue where a phantom extinguisher could end up in your bag if you caught it while it was mid-air.[/p]
  • [p]Hold Action Fix: Fixed a rare bug where a hold action could be validated in a single frame.[/p]
  • [p]Rejoin Button Fix: The rejoin button now displays a message when a player tries to join a closed lobby.[/p]
  • [p]Dead & Rejoin Fix: Fixed an issue where dead players could spectate someone while they were rejoining.[/p]
  • [p]Contract & Rejoin Fix: Fixed an issue where le joueur qui rejoin avait une desynchronisation des contrats provoquant un écran final des scores bugé.
    [/p]