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Patchnote #58 for Dark Hours (v1.0.23161)

[h2]Patchnote #58 for Dark Hours (v1.0.23161) - 27/10/2025[/h2]
[h3]Monster[/h3]
  • Driftborn Teleport Fix: Fixed a bug where the Driftborn would no longer hide behind doors.

[h3]Gameplay[/h3]
  • Reputation Reward Fix: Fixed a bug where players did not receive reputation after the second consecutive heist.
  • Objectif reward fix: Fix d'un bug où les rewards d'objectif n'étaient pas correctement appliqué aux crédits obtenus à la fin d'un partie.

[h3]LD[/h3]
  • Props Casino Fix: Fixed props spawning that prevented monster navigation in a specific area.
  • Props close to a corner Fix: Fixed a bug where a prop near a corner could create a blind spot in the navmesh, preventing monsters from navigating.

[h3]Achievements[/h3]
  • Achievement Stats Fix:Players can now view their progress on certain achievements directly from the Steam achievements page.
  • Water You Doing Fix: Fixed a bug where the achievement "Water You Doing" could sometimes be earned without the player performing the required action.
  • Calm Down, Buddy Fix: Fixed a bug where completing the objective would trigger a different achievement instead of the intended one.

[h3]General[/h3]
  • HUD Size Mod: Increased the size of objective text displayed on the HUD during a match.
  • HUD Scale Setting: Added a slider in the options to control the scaling of the HUD.
  • HUD Checkbox for objectives: Added a checkbox for tracking the completion of the main objective.
  • EOS integration: Fixed an issue preventing players from EGS to join online games


[h3]Notes[/h3]
Reputation Compensation:
Every player who played but did not receive reputation when they should have will be granted a compensation in reputation equivalent to what they would have normally earned.

[h3]Known bugs[/h3]
Voice Chat: We are aware of issues affecting microphone use, including players not being able to hear each other, static, and latency. We are doing everything we can to fix these problems as quickly as possible. (╯°□°)╯︵ ┻━┻
Bug reports received on Steam forums and Discord are currently processed by the dev team and will be fixed by priority in the following days. (sorry >_