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Patchnote #60 for Dark Hours (v1.0.23498)

[h2]Patchnote #60 for Dark Hours (v1.0.23498) - 06/11/2025[/h2]
[h3]Monster[/h3]
  • Monsters Catch Fix: Fixed a bug where a monster could catch the wrong player, even from a distance.
  • Blind ghoul & Item Fix: Fixed a bug where the Blind Ghoul couldn’t hear certain thrown objects.
  • Blind Ghoul & Voice Fix: Fixed a bug where the Blind Ghoul could only hear the host of the game and not the other client players.

[h3]Gameplay[/h3]
  • Key Item Radar Walkie Talkie Fix: Fixed a bug where the item did not display key objects that had been moved.
  • Hacking & Remote Control Device Fix & Improvement: Fixed various bugs, simplified the displayed text, and added audio feedback.
  • Walkie Talkie GPS Fix: Fixed a bug where items on the first floor were not appearing on the Walkie talkie GPS.
  • Tranquilizer Minigun Fix: Fixed a bug where the Tranquilizer Minigun didn’t stop firing if the player was caught or frozen.

[h3]LD[/h3]
  • Trickster Card Visibility Fix: Fixed an issue where the Trickster Card could sometimes be seen through mini loot safes.
  • Missing Floor Museum Fix: Fixed a generation bug where part of the museum floor (Seed: -2099632980) sometimes failed to spawn correctly.

[h3]UI[/h3]
  • Contract Name Fix: Fixed a bug where contract names were not displayed correctly.
  • Contract Selection Update: Updated the contract selection system — it’s no longer a simple majority wins; the contract is now chosen randomly among the different votes.
  • Contracts Fix: Fixed a bug where the contract objective showed 1/1 even when it had been failed.
  • History Fix: Fixed a bug where the history no longer displayed encountered monsters or contracts.
  • Contract Selection Legendary Fix: The contract now correctly displays that the difficulty is increased by one level.

[h3]Achievement[/h3]
  • Speed Job Fix: Fix a bug where the achievement was obtained by leaving the game.
  • Beginner's Luck Fix: Fix a bug where the achievement was obtained by leaving the game.
  • Nobody Left Behind Fix: Fix a bug where the achievement was obtained by leaving the game.
  • Urban Legend Fix: Fix a bug where the achievement was obtained by leaving the game.
  • Welcome to the Nightmare: Fix a bug where the achievement was obtained by leaving the game.

[h3]General[/h3]
  • Durability & locker Fix: Items placed back in the locker now correctly retain their durability.
  • Item save in locker Fix: When returning to the menu or quitting, the items in your bag are now transferred to the locker.
  • Rejoin desync Fix: Fixed several issues occurring after rejoining a game due to contract desynchronization.
  • Rejoin duplication Fix: Fixed a bug where it was possible to duplicate items.
  • Item & Docker in Van Fix: The item placed in the van’s docker is now saved in that same spot between heists during the same night. If the game ends, the item will be transferred to the locker of the last player who placed it in the docker.
  • Item & Death Fix: When dying, players no longer keep their items for the next run.
  • Localization Fix: Fixed various localization issues, particularly in Korean, Simplified Chinese, Traditional Chinese, and Thai.
  • Silver Hippo Contract Fix: Fixed a bug where the required number of hippos did not spawn on the map to complete the objective.
  • Van Terminal Update: Added the mafia icon and its color to the contract display screen in the van.
  • Max Mafia reputation Fix: Fixed a bug where it was possible to reach reputation level 11.
  • Mafia reputation Scroll Bar Fix: Fixed a bug where the scroll button could be spammed infinitely in the mafia reputation menu.
  • Flare VFX Fix: Fixed a bug where the flare’s smoke VFX was not playing correctly.
  • Adrenaline & frozen effect Fix: Fixed a bug where a player under adrenaline was only frozen at the end of the adrenaline effect.
  • Selling Price Fix: Fixed a bug where the selling price of an item was incorrectly set to 50% of the item locked in the Mafia Reward.
  • Selling Item Fix: Fixed a bug where the item sold was sometimes not the item that was selected.
  • Wheelboard SFX Fix: Fixed a bug where the wheelboard played the sound of a broken mirror shield when it reached 50% durability.