Patch notes #79 for Dark Hours (v1.0.25837)
[h2]Patch notes #79 for Dark Hours (v1.0.25837) - 27/03/2026[/h2][p]
[/p][h3]Monsters[/h3]
[/p][h3]Monsters[/h3]
- [p]Museum Staircase Visibility Fix: Fixed an issue where lamps in the Museum staircase could block monsters' vision.
[/p] - [p]Monster Zone VFX Fix: Fixed an issue where monster zone visual effects could fail to appear in some situations.
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- [p]Heist Items[/p]
- [p]Earmuff Effect Fix: Fixed an issue where the Earmuff effect could persist indefinitely after being equipped and then stored in a locker.[/p]
- [p]Water Machine Gun Magazine Size Adjustment: Reduced the Water Machine Gun magazine size from 50 to 20, as the previous value was set higher for test purposes and was not representative of the intended design. [/p]
- [p]Frozen Interaction Fix: Fixed an issue where players could still interact while frozen.
[/p]
- [p]PvP Rejoin Spectator Fix: Fixed an issue where players rejoining a PvP match while downed could remain stuck in spectator mode even after being revived.[/p]
- [p]Revive Interaction Fix: Fixed an issue where downed players who had left a PvP match could still be revived, which could cause issues if they rejoined afterward. [/p]
- [p]Rejoin Ghost State Fix: Fixed a rare issue where players rejoining a game while downed or dead could enter a ghost-like state, allowing them to pass through walls, not be seen by other players or targeted by monsters.[/p]
- [p]Ragdoll Display Fix: Fixed an issue where players joining a game in progress could see dead players standing instead of appearing as ragdolls. [/p][p][/p]
- [p]PVP Team Key Visual Update: Added team-based colors to key icons in PvP for clearer identification.
[/p]
- [p]Voice Chat Update: Updated the voice chat system to reduce its impact on overall game performance.[/p]
- [p]Monster Zone Optimization: Continued optimization of Hidebehind and Banshee zone visual effects to improve performance.[/p]
- [p]Customization Menu Performance Improvement: Improved performance when browsing customization menus.
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- [p]Easter Reward Fix: Fixed an issue where Easter points could still be awarded after failing a heist.
[/p]
- [p]Defibrillator Highlight Fix: Fixed an issue where defibrillator highlights could remain visible even after being dropped, making them visible from anywhere on the map.[/p]
- [p]Ragdoll Interaction Delay Fix: Fixed an issue where ragdoll bodies could react with a delay when hit by thrown objects.
[/p]
- [p]Main Menu Navigation Fix: Fixed an issue where menu navigation could behave incorrectly when using a controller, sometimes opening unintended menus or actions.
[/p]
- [p]Fire Extinguisher Audio Fix: Fixed an issue where the extinguisher would not play sound when used repeatedly.[/p]