Dark Hours DEMO, the Steam Next Fest update!
Hey robbers,
We're thrilled to announce you that Dark Hours received a major update to be ready for Steam Next Fest!
[h2]New update[/h2]
Once again, your feedback has been the fuel driving our improvements in this demo.
Here are some of the major improvements and new features included in this update:
Your feedback and support are helping us immensely to improve Dark Hours.
We hope you will enjoy playing it, whether in co-op or solo!
Join us on our discord and share your thoughts about the game!
And don't forget to wishlist Dark Hours here:
https://store.steampowered.com/app/2208570/Dark_Hours/
Discord Tiktok Twitter Instagram
If you have a question, you can also write us at [email protected].
[h2] Patchnote v0.1.9240 [/h2]
[h3]Gameplay:[/h3]
[h3]General:[/h3]
[h3]Monsters:[/h3]
[h3]Interface:[/h3]
See you soon
We're thrilled to announce you that Dark Hours received a major update to be ready for Steam Next Fest!
[h2]New update[/h2]
Once again, your feedback has been the fuel driving our improvements in this demo.
Here are some of the major improvements and new features included in this update:
- Added a solo game mode.
- Localization support for Spanish, German, Brazilian Portuguese, Simplified Chinese, Japanese, and Korean.
- Players can now slide.
- Continued improvements to the Hidebehind AI
- Global lighting improvement
Your feedback and support are helping us immensely to improve Dark Hours.
We hope you will enjoy playing it, whether in co-op or solo!
Join us on our discord and share your thoughts about the game!
And don't forget to wishlist Dark Hours here:
https://store.steampowered.com/app/2208570/Dark_Hours/
Discord Tiktok Twitter Instagram
If you have a question, you can also write us at [email protected].
[h2] Patchnote v0.1.9240 [/h2]
[h3]Gameplay:[/h3]
- ADD: Player names are visible when close
- ADD: Players can now slide
- Improvement: tweaking access for stealing from bags
- Revive: Fixed issue where reviving while crawling would cause players to fall through the ground.
- Revive: Fix interaction issue
- Lockers: Fixed an issue where knocked-out players in lockers could be blocked by another player when they woke up.
- Sprint: Fixed issue where player can’t stop sprinting
- Death Timer: Reviving a player now stops their death timer.
[h3]General:[/h3]
- Add: Solo mode.
- Add: Localizations (Spanish, German, Brazilian Portuguese, Simplified Chinese, Japanese, Korean).
- Add: Thunder event.
- Add: Sound to alarm triggers, closing doors, safes, and more.
- Add: Glass break effects.
- Improvement: Lighting.
- Light: Fixed issues.
- Lobby: Fixed issues where players leaving the lobby during countdown affected others who were ready.
- Security Cameras: Multiple players can now interact.
- Sound Improvement: Heartbeat sound adjusted.
- Fixed: AZERTY keyboard was not applied correctly in options.
[h3]Monsters:[/h3]
- Update Monster Behavior: Monsters can now teleport in front of the player when pursuing.
- Door: Monsters can now open doors.
- Monster Adjustment: Monsters return to the observation phase after catching a player.
- Stuck in Walls: Players are no longer stuck in walls when grabbed by the HB.
- VFX: Monster VFX improvement.
[h3]Interface:[/h3]
- Mini-Game: Reworked interface.
- Resized: UI elements.
- Add: Sound UI for objectives and tips.
- Tutorial Tips: Updated UI and sound.
- Security Camera: Updated UI.
- Stamina gauge: Improvement feedback and exhaustion.
- Mini-game: Improvement layout.
- Security Cameras: Improvement UI icons.
- Improvement: Inventory management.
- Improvement: Hacking device interaction.
See you soon