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Patch note #2 for Dark Hours (v0.5.13077)

[h2] Patch note #2 for Dark Hours (v0.5.13029) - 25/10/2024 [/h2]


[h3]Gameplay[/h3]
  • Ability Execution Safety: Added safety checks for climb and lift abilities. If the ability is already in use, it will now cancel to avoid 2 players being blocked in air vents.
  • Object Throw Tutorial: Added a tutorial for throwing objects through grates in the boudoir and prison areas in single player.


[h3]Level Design (LD)[/h3]
  • Spawn Fixes: Fixed spawn issues for closet drawers and exit doors.
  • Fusebox Generation: Fixed an issue where some fuseboxes were not spawning correctly.
  • Alarm Activation: Alarms in the boudoir, vault, and art rooms now spawn and function as intended.
  • 7 previously quarantined maps are back in the game for a total of 32 different maps (layouts)


[h3]Interface[/h3]
  • Dart Visibility Fix: Resolved an issue with visible darts that should have been hidden.
  • Neon Brightness Adjustment: Reduced the brightness of neon lights for better visibility and balance.


[h3]General[/h3]
  • Network Optimization: Improved overall network performance and optimized item replication, especially noticeable when throwing the crowbar.
  • Difficulty Setting: Default difficulty now displayed to "Normal" as it should be.
  • Light Item Bug Fix: Resolved issues were items in hand were not lighten.
  • Optimization Pass: General optimizations applied to enhance game performance.