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Patchnote #27 for Dark Hours (v0.8.17735)

[h2]Patchnote #27 for Dark Hours (v0.8.17735) - 27/02/2025[/h2]
[h3]Gameplay[/h3]
  • Taser Updates:
    - Taser now stops functioning when the player is frozen, caught, or knocked out.
    - Added a visual charge bar for the taser.
  • Jump on Head glitches removal: Removed the ability to jump off a character's head.
  • Difficulty Scaling Adjustments:
    - Heist objectives number of items to retrieve in van are now scaled based on difficulty settings.
    - Team bag goals are now adjusted according to difficulty levels.
    - Removed Nightmare difficulty level which was made available by mistake but is scheduled for a later update and was not balanced.

[h3]Monsters[/h3]
  • Trickster:
    - Some balancing on Trickster behaviours
    - Prevent Trickster to spawn in the Casino's Patio
    - Items are now set to be invisible during the spawn box phase to prevent visual clutter.
    - Added a new Water React animation for the Trickster.
  • Monsters stuck in doors: Fixed cases where monsters were stuck in some doorways of the Casino

[h3]Level Design (LD)[/h3]
  • Camera Speaker System: When using a security camera from a PC, the player’s voice is transmitted through the camera’s speaker, making it audible to those near the camera. Sound effect has still to be tweaked better.
  • Prison Starting Area Fix: If all players accidentally get trapped behind the starting prison gate, the gate can now be lifted manually.
  • Room & Object Fixes:
    - Fixed overlapping vent walls in the Art Room.
    - Fixed duplicate lockpad interactions and updated incorrect interaction prompts.
    - Resolved an issue where locked doors near electrical rooms were incorrectly replaced with grilles.
  • Drawer & Spawner Fixes:
    - Fixed drawer spawn pivots that were too high in the Detention Room's repair table.
    - Disabled spawner inside the piano, which previously caused softlocks.
  • Lobby:
    - Players can now steal from other players' backpacks in the lobby.
    - Eye & Skin Color Fix: Resolved an issue where eye and skin color settings were not being saved correctly.
  • Optimizations: First pass of optimization on the 3d lobby, more to come on the lobby and the casino environment.

[h3]General[/h3]
  • Gas Sound Fix: Resolved an issue where gas sound effects could loop indefinitely.
  • Balloon Fixes:
    - Updated balloon state icon.
    - Fixed issue where balloons could remain stuck in a player's hand.
    - Fixed crash when balloons were filled with water till explosion.

Dark hours on SALE for -20% off!

[h3]Hello everyone[/h3]

To celebrate the release of the "All Bets Down!" Major Update, enjoy a 20% discount on Dark Hours now until March 13th. It’s the perfect time to convince your friends to join you and help you steal THE crown!

https://store.steampowered.com/app/2208570/Dark_Hours/

If you missed this major update, here’s a summary of what’s inside:



[previewyoutube][/previewyoutube]

https://store.steampowered.com/news/app/2208570/view/508445806184891027

[h2]Dark Hours? Tell me more![/h2]
Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore and cooperate to find a way out!

[previewyoutube][/previewyoutube]


See yaaa

Raven

Joins us: Discord Tiktok Bluesky Twitter Instagram
Or contact us at [email protected]

Dark Hours | "All Bets Down!" Major Update

[h3]Hey everyone[/h3]

[h2]The "All Bets Down!" Major Update for Dark Hours is LIVE NOW![/h2]

[previewyoutube][/previewyoutube]

This update introduces plenty of new content, including features planned in the roadmap—such as a new monster, a new environment and a difficulty settings. We’ve also added some unexpected surprises, like a completely reworked lobby!
Complete patchnote available at the bottom of this news!



[h2]🃏Give a huge round of applause for the star of the show: The Trickster Demon![/h2]

This little prankster loves to hide things that don’t belong to him—stay on your toes!



[h2]🎰Come bet your future in The Casino![/h2]

Come explore a brand-new environment to rob in this casino, lit up by a thousand lights!



[h2]💪Customize the difficulty settings like you want[/h2]

Is your game too easy? Too hard? You can now adjust the game presets to change the difficulty like you want!
Feel free to give us feedback, we will make adjustments based on your input over the next few days.

[h2]🏭Come discover your brand new base[/h2]

Enjoy a brand-new 3D lobby to prepare yourself for your next heist!



[h2]🔫Brand new playable items are now available![/h2]
The extinguisher was already a really cool and versatile item, come check out these new ones:
  • A Taser: If someone gives you trouble, defend yourself with this magnificent Taser
  • A water balloon: They say water and electricity don’t mix well. I’ll let you test that out.
  • A water gun: After the Dart Gun, who’s adding this? What could possibly be the point of it?


[h2]🔁New puzzle minigame[/h2]

Come play new co-op minigames to progress in your heists and reach your goal while making sure to survive your pursuers!



[h2]🔨Some improvements[/h2]

Many bugs have been fixed, and various improvements have been made based on your feedback from the past few weeks. You can find the full details of these bug fixes and improvements at the end of this news post!


⏬To play, it's over here!⏬

https://store.steampowered.com/app/2208570/Dark_Hours/


Have fun!

Raven

Discord Tiktok Bluesky Twitter Instagram
Or contact us at [email protected]



[h2]Patchnote Major UPDATE All Bets Down - 26/02/2025[/h2]
[h3]NEW[/h3]
[List]
ADD: A brand new monster, the TRICKSTER DEMON
ADD: A new environment, the CASINO
ADD: Difficulty settings
ADD: A fresh new 3D LOBBY
ADD: New playable items, Taser, Water balloon, Water gun
ADD: New puzzle minigame


[h3]Gameplay[/h3]
  • Extinguisher Fix: Fixed a bug where, if you used the extinguisher and got caught by a monster at the same time, the extinguisher would keep being used and empty itself.
  • Drop Item Fix: Fixing a bug that caused us to drop our first item when right-clicking in the empty space in the inventory menu.
  • Frozen in the van Fix: Fix for a bug where, when players managed to get frozen while joining the van, they remained frozen.
  • Push Updated: Improvement of the push feature, which now takes the player's rotation into account, allowing the player pushing to push multiple people at once.


[h3]Monster[/h3]
  • Kisser: The Kisser is temporarily in quarantine until it's back in top form to haunt your heists even better


[h3]General[/h3]
  • Screamer Fix: Fixed a bug where a monster's screamer could spawn in the level at the same time as the actual monster.
  • Tag Sound ADD: Adding a sound when a player makes a tag
  • Death camera Fix: When a dead player wanted to watch the POV of a player who had already been dead and then revived with a defibrillator, it was not possible
  • Contract Selection MOD: You now have the option to choose between three contracts at the beginning of each heist, each offering a different environment.
  • Customization Fix: Fix for a bug where the colors applied during customization were not saved.

Patchnote #25 for Dark Hours (v0.7.16610)

[h2]Patchnote #25 for Dark Hours (v0.7.16610) - 30/01/2025[/h2]

[h3]Monsters[/h3]
  • Mummy VFX Fix: Fixed a bug where the Mummy's electrocution VFX would never disappear.

[h3]LD[/h3]
  • Vault for monsters: Monsters can now enter the vault safe if players are inside.
  • Laser replication: Fixed a bug where lasers leds appeared to be lit for clients when they were not

[h3]Customization[/h3]
  • Doubled customization items: Fixed a bug where two customization items would sometimes overlap.
  • Random customization: Fixed a bug where the random button didn't consider all the items owned by the player when using the randomization.
  • Customization: Fixed a bug where it was possible to equip and wear in-game items that had not been purchased beforehand.

[h3]General[/h3]
  • K.O. Post FX Fix: When a player transitioned from KO mode to spectator mode, they would retain the previous mode's visual effects.
  • Emote: When moving, the FPS emote animation now correctly stops.
  • Localization: Corrected the localization of "Quality settings" in the options menu.
  • Credits: Fixed a bug where it was possible to scroll during the credit sequence.

Dark Hours: Regular Update #24 is now available

Hello burglars,

A brand-new regular update is here for Dark Hours! It brings new seasonal customizations, emotes, dance, and more. Here’s a look at the latest additions and improvements.





[h3]💘🏮 Festive Customizations[/h3]
Celebrate Valentine’s Day and Lunar New Year with exclusive, limited-time items! Deck out your character with stylish glasses, backpacks, and headwear to become the most fashionable burglar around. Let's complete some contracts to earn enough cash and grab these trending items!

These festive customizations will only be available until February 25, so don’t miss your chance to grab them before they’re gone.

Reminder: As previously mentioned, the Christmas customizations are no longer available. Keep an eye out for future seasonal items!


[h3]🤝 New Emotes[/h3]
Bring some playful competition to your heists! The classic Rock-Paper-Scissors emote is now available. Ready to bet your share of the loot on a quick match?

[h3]🕺 New Dance[/h3]
Who says burglars can’t keep up with the trends? Show off your moves with the Kemusan dance, perfect for adding some flair to your next heist.


And also:
  • A new cinematic intro for Museum missions.
  • You can now ban multiple monsters in game settings.
  • Hide the HUD for cleaner screenshots – time to capture your best moments!
  • Hosts can now kick or ban players in both public and private lobbies.
  • General fixes and improvements (monster improvements, customization now accessible from the main menu, room names are now correctly displayed on all doors, and more...)

Check out the full patch notes below for more details!


[h3]💬 Share Your Feedback![/h3]
We’d love to hear your thoughts about this update! Whether it’s feedback, suggestions, or bug reports, you can share them with us on our Discord and the Steam forums. Your input helps us make Dark Hours even better!

Discord Tiktok Bluesky Twitter Instagram
Or email us at [email protected]


See ya!
Raven


[h2]Patchnote #24 for Dark Hours (v0.7.16560) - 29/01/2025[/h2]
[h3]Monsters[/h3]
  • Banshee Improvements:
    - Frozen player Fix: Fixed a bug where the Banshee would attack a player from anywhere on the map if they had been frozen.
    - Banshee 2nd phase: Fixed a bug where the Banshee would attack the player immediately after screaming if it did not have the player in sight.
    - Dash Banshee: Fixed a bug where the Banshee could dash infinitely in the hallways during its 3rd phase. Now, it can no longer dash more than twice.
  • Blind Ghoul Improvements:
    - Door sound Fix: The Blind Ghoul now correctly ignores the sound of doors it opens itself.
  • Stone Stalker Improvements:
    - Stone Stalkers are now correctly immobile when they are positioned one behind the other.

[h3]Gameplay[/h3]
  • Doors Fix: You can now open doors from the inside if you managed to enter through a vent or if one of your teammates locked you in.
  • Electric doors locked fix: A door requiring electricity or hacking device can now also be opened from the inside but will close again once the player moves away from it.
  • Defibrillator fix: Fixed a bug where a player put to sleep by a tranquilizer dart and revived by a defibrillator would retain the dart's effects (slowed voice, snoring, black vignette) when they should not.
  • Tranquilizer fix: Fixed a bug where a player hit by two tranquilizer darts in a row would never wake up.


[h3]LD[/h3]
  • Items spawn in the starting room: Defibrillator & extinguisher can no longer spawn in the first room to prevent potential softlocks.
  • Room Name: The room name is now displayed on both sides of the doors.
  • Van windows: Applied the rain shader to the van's windows.
  • Museum Improvement:
    - Mammoth Skeletons collision Fix: Fixed the collision preset of the mammoth skeleton, which could prevent the statues from properly seeing the player.
    - Museum pillar collision Fix: To prevent any softlocks, it is no longer possible to throw objects on top of the pillars in the museum.
    - Shelves collider in museum's restoration rooms fix: It is now possible to crouch under the shelves in the restoration room.
  • Room Name: The room name is now displayed on both sides of the doors.
  • Van windows: Applied the rain shader to the van's windows.
  • Door sound: Adjusted the sound produced by doors when opening and closing, which could impact the behavior of the Blind Ghoul.

[h3]Interface[/h3]
  • Avoid player feature: You can now ban a player from your lobby, and you can always remove banned players from the unban list.
  • Rule Out Parameter:
    - New: You now have the ability to ban multiple monsters during your runs!
    - Ban monster list Adjustment: The ban list has been revised and adjusted accordingly.
  • Photo Mode Feature: You can now disable the HUD while in-game!
  • HUD Adjustment: Improved the HUD to include icons for "Hide HUD," "Tag," and "Emotes".

[h3]Customization[/h3]
  • Winter Customization remove: Removed winter customization items. If you have already purchased them, you keep them!
  • NEW Lunar New Year & Valentine's Day Customization: Discover new limited-time customizations themed around Lunar New Year and Valentine's Day!
  • Color Wheel Improvement: Improved the color selection wheels.

[h3]General[/h3]