1. Ascent of Ashes
  2. News
  3. Demo Hotfix Live

Demo Hotfix Live

We have heard all of your feedback and we have instituted a hotfix for the demo. We acknowledge that we still have more work to do as we move forward to EA release, but we wanted to implement the changes that we were able to diagnose and correct while the demo is still active.

The new build is out now and includes:

-Fixed an error in the time system causing log files to become overly large.
-Fixed context menu showing duplicate commands.
-Cancelled and deconstructed buildings no longer block placement of new structures.
-Survivors waking up from sleep are now moved next to the bed to avoid an issue with getting stuck inside the bed.
-Fixed minor issue that could cause AI to think it was adjacent to something when it was not.
-Fixed AI freeze after returning from expeditions.
-Fixed camera spinning the wrong way when mashing the rotate key.
-Fixed survivors sometimes disappearing when sent on expedition.
-Berry bushes were displaying berries regardless of their growth status, now they correctly display them only when ready to harvest.
-Solved the flickering issue with the tree fade effect, they now fade correctly.
-When a game save was present, New Game would incorrectly load that save. Now the Continue button can be used to resume a previously saved game. The ingame pause menu now allows saving in addition to the quicksave key.
-When selecting an enemy, players were able to drag RMB to create a cone, as if giving a command to the enemy. This has been resolved.
-Issuing a right-click command to a survivor no longer deselects them.
-Various improvements to the pathfinding code, which was causing survivors to bug out when building or hauling.
-Building floors now automatically removes plants.
-When placing a door order on an unbuilt wall the door would disappear when the wall was built. Now the door persists correctly.

If you encounter any bugs, issues, or have any feedback regarding QoL suggestions, please let us know in either of the following platforms:
1. You can use our Demo Bug Megathread on Steam to report.
2. You can create a ticket in the #support channel in our Discord: https://discord.gg/8tHNMdVhrr

Thank you so much for all of your feedback, bug reports, and QoL suggestions. We are leaning heavily on player input, and appreciate the community taking the time to address and report these issues to us. We are going to continue prioritizing polish as we move forward to EA release. Thank you again for your help.