Patch
Hey everyone!
We pushed another patch for the weekend! The biggest change is related the canyon boss which should feel fairer now:
The tracks are now disconnected once they’re placed in the worm area (during a rumbling) and if there was enough space in front of the train. If there was not enough space in front of the train, the game will keep an evasion path open. After the worm created a whole, building into a deadlock scenario is still possible if players decide to build in a direction without keeping space for a path back.
Changelog
- Improvement: Canyon boss behavior should feel fairer now
- Improvement: Multitool and brute force cartridges work now together
- Improvement: Improved Custom Map menu to copy and edit other maps more easily
- Improvement: Updated EOS SDK to 1.16.4 fixing some potential P2P connection issues
- Balance: Brake wagon reduced the trains speed by 75% instead of halting the train
- Bug fix: Fixed a potential disconnect (you continue playing but you don’t get updates from the other players anymore) after roughly an hour playtime
- Bug fix: Bot did not walk through ghosted wagons
- Change: Disabled boiler badlands in versus for now (we’ll add it again later)
- Bug fix: Magnet pick cartridge didn’t scale with stacking cartridge (picked up max 3 items)
- Bug fix: Potential z-fighting fix in shop
Thank you for all the feedback and happy trackbuilding!
PS: The bot will get more love soon
We pushed another patch for the weekend! The biggest change is related the canyon boss which should feel fairer now:
The tracks are now disconnected once they’re placed in the worm area (during a rumbling) and if there was enough space in front of the train. If there was not enough space in front of the train, the game will keep an evasion path open. After the worm created a whole, building into a deadlock scenario is still possible if players decide to build in a direction without keeping space for a path back.
Changelog
- Improvement: Canyon boss behavior should feel fairer now
- Improvement: Multitool and brute force cartridges work now together
- Improvement: Improved Custom Map menu to copy and edit other maps more easily
- Improvement: Updated EOS SDK to 1.16.4 fixing some potential P2P connection issues
- Balance: Brake wagon reduced the trains speed by 75% instead of halting the train
- Bug fix: Fixed a potential disconnect (you continue playing but you don’t get updates from the other players anymore) after roughly an hour playtime
- Bug fix: Bot did not walk through ghosted wagons
- Change: Disabled boiler badlands in versus for now (we’ll add it again later)
- Bug fix: Magnet pick cartridge didn’t scale with stacking cartridge (picked up max 3 items)
- Bug fix: Potential z-fighting fix in shop
Thank you for all the feedback and happy trackbuilding!
PS: The bot will get more love soon