1. Unrailed 2: Back on Track
  2. News
  3. Experimental Version Update

Experimental Version Update

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-497-0911b1f:
- Improvement: Biome names are displayed in biome transitions
- Improvement: Sound & Music update
- Bug/Crash fix: Crash or weird map (eg mountains on tracks) in labyrinth boss fixed
- Crash fix: Crash in (or when leaving) swamp
- Balance: Brake crafter has a smaller output stack size (8 on level 6)
- Balance: Brake tracks craft 12 seconds (instead of 10) on level 6
- Balance: When the train passes multiple train tracks in 3 seconds, the brake cap will be increased. That means that at high speed (> 4m/s), brake tracks brake stronger than a single brake wagon when having multiple in a row. In the same case, brake tracks only last about 3 seconds after the first wagon rolled over one.
- Bug fix: Braking due to brake tracks didn’t reset in blueprint
- Balance: Speed reduce from slot stations are only active in the current biome (they also appear more often in subsequent biomes again)