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Frank & the Witch Return Just in Time for Halloween! [UPDATE: Changelog added!]

[p]Heya Engineers![/p][p][/p][p]With Halloween around the corner, we wanted to make sure two of our most beloved and spooky characters are back in Unrailed 2, Frank and the Witch:[/p][p][/p][p]You can get them in the Fashion Express once you've found and chopped down a lit jack-o-lantern in the game![/p][p][/p][p]We wish you a frightening Halloween 🎃[/p]


[UPDATE]
Check out our full changelog:
Changelog v-666-27ebc0e
- New: Two new characters: Witch and Frank (can be unlocked by mining a pumpkin)
- Improvement: Unlock bubbles that come with a Hexnut reward are now displayed in a single toast instead of 2 consecutive ones
- Improvement: When placing on a carriage, the stack is highlighted if it contains already items
- Improvement: Faster game loading for players who played many games (game needs to restart once for that).
- Improvement: Version Incompatible replays will be deleted automatically
- Improvement: When the output stack of the crafter has more than 3 tracks, the bot won’t allocate resources from other wagon inputs anymore just to fill it.
- Improvement: Extension that modify values below 0.1, we show an extra digit in the UI when applying the extension
- Improvement: Improved randomness for the meteor cartridge
- Improvement: Menu should not teleport players around anymore when clicking on buttons
- Bug fix: Lucky punch items drop weirdly and could even fly to the other team in versus
- Bug fix: It wasn’t possible to pick from the compactor while it was compacting
- Bug fix: Slot wagon sometimes spawns its stuff far away and even to the opposite team in Versus. It should now spawn close to the wagon or close to the closest player
- Bug fix: Marathon cartridge was missing in sandbox mode
- Bug fix: Wagon printer beyond level 6 showed in its description that it could take more tracks than it actually could
- Bug fix: The camera did some reset movement in replays sometimes
- Bug fix: Animals could die when having multiple carriage wagons with front-pull extensions
- Bug fix: It was possible to apply the “Storage Pull” extension to the wagon printer which did not do anything
- Bug fix: Marathon cartridge didn’t spawn in endless mode
- Bug fix: The bot was sometimes stealing from transformer wagon input stacks even though they were the critical wagon to produce the missing resource
- Bug fix: Custom map replays (often) did not count to highscore when playing online
- Bug fix: It wasn’t possible to pick up from some wagons (like carriage) at a station in time attack mode
- Bug fix: Versus & Custom Map replay durations were formatted wrong in the replay menu
- Bug fix: In versus, when the stacking task was solved, often both teams got a reward by mistake
- Balance/New: In versus, the losing team gets a stack of tracks times the losses in a row. The amount can be configured in the setup. The losing teams’ track reward is now bounded by the amount of spare tracks the winning team has
- Balance: In versus, the drone/bomb fabricator wagon can spawn in shops again; brake and brake track wagons won’t spawn anymore
- Balance: In versus, dynamite, miner wagon and turret don’t affect the other team anymore
- Balance: In versus, turret, compactor, slot & carriage always get an additional positive extension to be more competitive compared to other wagons
- Balance: Mimics will drop players tools/extensions/upgrade instead of deleting or respawning them
- Balance: In versus, the losing team now chooses the next map
- Balance: “Increase active time”-extension can now be applied to the water wagon