1. Unrailed 2: Back on Track
  2. News
  3. Experimental Version Update

Experimental Version Update

[p]Hey everyone![/p][p][/p][p]We just pushed another experimental version update. If you want to be the first to see the new features that will come to Unrailed you are in the right place![/p][p][/p][p]You can access the experimental version via right click on Unrailed -> settings-> Betas.[/p][p]Note that changes are not yet complete and things might change depending on your feedback.[/p][p]You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).[/p][p][/p][p]Changelog v-691-beaae2b:[/p]
  • [p]Improvement: Replay screen is now also parallelized and should have an increased performance[/p]
  • [p]Improvement: Camera transition between map segments is a bit tighter (it starts later and ends earlier)[/p]
  • [p]Improvement: Night rendering has increased performance on low-end rendering setting or when the simplified background is enabled[/p]
  • [p]Bug fix: Auto stack cartridge could stack water towers on the thrower wagon[/p]
  • [p]Bug fix: Cartridge vaults in sandbox sometimes empty[/p]
  • [p]Bug fix: Player & camera could go out of screen in time mode[/p]
  • [p]Bug fix: Respawn in time mode didn’t find a new position for the player[/p]
  • [p]Bug fix: Night rendering fixed on OpenGL[/p]
[p][/p][p]
[/p][p]See you on track![/p]