Experimental Version Update
[p]Hey everyone![/p][p][/p][p]We just pushed another experimental version update. If you want to be the first to see the new features that will come to Unrailed you are in the right place![/p][p][/p][p]You can access the experimental version via right click on Unrailed -> settings-> Betas.[/p][p]Note that changes are not yet complete and things might change depending on your feedback.[/p][p]You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).[/p][p][/p][p]Changelog v-717-0e3e122:[/p]
- [p]New: Blocklist introduced. After kicking a player you can choose to block them as well. You can also block players from replays or custom map creators. The blocklist can be configured in the online settings. Blocked players can’t join your lobby and you can’t open replays or maps from then. Players can be globally blocked by us in rare cases. If globally blocked, you can’t make your lobby public anymore.[/p]
- [p]Improvement: Pinhole animation when entering a tunnel[/p]
- [p]Improvement: Bot can walk through animals (this simplified a lot of bad cases at the moment)[/p]
- [p]Improvement: Bot can get stack when having the Claw Cartridge[/p]
- [p]Improvement: Credits includes loco labyrinth and should load faster[/p]
- [p]Improvement: Credits after defeating the lab boss have a small extra[/p]
- [p]Improvement: Lab sounds added[/p]
- [p]Balance: Lab boss second map part is a bit more difficult[/p]
- [p]Balance: Buttons and weights get removed once placed in lab[/p]
- [p]Bug fix: Publish map wasn’t working anymore[/p]
- [p]Crash fix: Crash when starting on linux[/p]
- [p]Crash fix: Possible crash fix when starting or joining a game[/p]