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  3. What to expect of Unrailed 2!

What to expect of Unrailed 2!

[h3]Heya Engineers![/h3]

Ahead of release, we wanted to give you some insight into what you can expect from Unrailed 2’s Early Access launch and what is still to come. You can also find a chart with the global release times and a mini AMA further down below!

[h2]So what is in the game at Early Access launch?[/h2]

Biomes: The game offers five biomes in total at launch. Each biome has it's own unique game mechanics and a boss to beat at the end.

Unlockables: On your journey you can find a whole bunch of different kinds of stations to upgrade your train with new wagons or by equipping cartridges to get access to new abilites. And of course there's a bunch of characters and equipment to unlock.

Gamemodes: Next to the endless mode, where you try to build a train track as far as possible, theres also 4v4 versus mode where you can go head-to-head with up to 8 friends and terrain conductor mode that allows you to build and share your own Unrailed levels. This one is the newest addition and there's a lot we can improve still. So let us know what you want to see added!

Local & online multiplayer: As with Unrailed 1 we’ve focused on ensuring you can play all that toghether with your friends both locally and online, with the flexibility to combine these modes. You can have multiple players join locally and connect to an online session hosted by someone who may also have multiple local players.

Singleplayer: If you choose to go for singleplayer mode you can either play alone or with a bot companion along your side. Please note that it's still in an early stage and may not yet fully replace the experience of playing with friends at the start of Early Access.

[h2]And what's to come?[/h2]

First things first: As with Unrailed 1 and the Beta of Unrailed 2 we first and foremost want to work on what you, our community, feels is important. That means we'll first gather your feedback on our Discord server and tackle whatever bugs, gameplay issues or balancing problems you come across (there probably will be a couple 😅). We want to ensure the game is stable and a ton of fun to play before we release major new content updates.

New content: We already have a couple of areas in mind where we want to extend Unrailed 2. These include
  • Biomes and bosses that add replayability and reveal more about the world of Unrailed (and why it's so difficult to build a train with brakes 😉).
  • Engines, wagons, wagon extensions and cartridges that allow you to synergize with your team and specialize your strategy for building train tracks efficiently further.
  • New gamemodes next to the current three. Here we want to experiment with a Time Mode once again or other ideas like a classic mode.
  • More characters and equipment to unlock to stand out among your peers.
  • Achievements!


QoL and balancing updates: While new content is exciting, we'll always try to improve existing systems. This includes:
  • Technical and performance improvements to make sure we can run on as many machines as possible.
  • Rewards for hiking the leaderboards (how about the top players getting a crown to wear?)
  • Key-remapping.
  • Gameplay and visual improvements to make track building even more enjoyable.
  • Extra lobby features (banning, or a quick chat that would complement the current emoji menu...)


But again, these things might change depending on where early access takes us. We'd love to hear what ideas you come up with or where your gripes are. Either for something listed above or something totally different! We're super thankful for all the support and feedback we've already gotten during the closed Beta and open Beta and Demo events we want to continue working like this.

If you want all that roughly in image form, here you go:



Thank you for joining us ❤️

[h2]Release Times Around the World[/h2]



[h3]Mini AMA[/h3]

During the Steam Next Fest we asked on Discord for some of your burning questions, and we have some answers for you.

Will Unrailed 2 support Steam Remote Play?
Yes.

Will the soundtrack be available to purchase?
It will, but sometime after launch. We’ll announce when it’s available across our social channels.

Will progress from demo transfer to Early Access?
Yes.

Will there be game saves in Early Access? If so, will the game save automatically after every station/biome, or something else?
You can create a save game as the host of a session at any time (via menu -> Save and quit to lobby). Note that saves can be loaded only once, similar to U1. However, using the toy engine, you can restart at every station once you crash.

Will people without the full game be able to join a friend that does have the full game if they receive an invite?
We do not have a separate version for that but we support Steam Remote Play which allows anyone to join a friend’s Unrailed 2 session.

Will Unrailed 2 be coming to consoles and will there be cross-play?
We’re currently focusing on bringing Unrailed 2 to Steam for Early Access, and then looking into consoles later on.

Can I join the same lobby as my friends if they live in a different country?
Sure. This might introduce more lag though.

How long will Unrailed 2 be in Early Access?
We cannot give a definite timeline yet as we’ll be collecting feedback from our community to make the game a super fun experience. Our first game, Unrailed! was in Early Access for roughly a year, and we think Unrailed 2 will be similar.


[h3]Stay Connected[/h3]
Get in touch with us or keep up with the latest Unrailed news on our social channels:
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See you on the tracks very soon!

Choo Choo!

https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/