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Unrailed 2: Back on Track News

Update 4: New Biome, New Wagon and a New Crewmate!

Hey Engineers,

We have quite a few new updates waiting for you in Unrailed 2!

If you'd like a quick summary, here's a TLDR image and a trailer if that's more your thing:


[previewyoutube][/previewyoutube]

And now here comes the detailed breakdown of everything new:

[h2]Navigate your way through Loco Labyrinth![/h2]

Get ready, there’s a new biome and this one isn’t always what it seems…

Loco Labyrinth will make your head spin by constantly shifting its terrain, so make sure you keep an eye on what’s ahead and work hard not to lose those precious tracks!



A new biome means new NPCs joining the chaos fun!



This curious snail is our newest ridable and though it might look cute, you wouldn’t want them near your tracks.



Want to find out more about the latest boss? We could tell you more, but where’s the fun in that?!



The Mimic Tree is a sneaky imposter that lurks amongst the trees and seems innocent enough until you get a little too close. Don’t say we didn’t warn you!

Speaking of an imposter…


[h2]Crewmates Are Now Boarding![/h2]

We’re delighted to announce that we’ve collaborated with our friends Innersloth to bring their Among Us Crewmates to Unrailed 2!



Although you can’t call emergency meetings, what better character to play as when you go head-to-head with your friends in VS Mode. Pick your favourite colour from 8 variations to distinguish yourself and let the chaos begin!

The Crewmate is available in the Fashion Express once you unlock it by leading another teammate to their demise!


[h2]New Mimic Wagon![/h2]

A new biome wouldn’t be the same without a special brand-new wagon!



The Mimc Wagon cleverly clones the look and ability of the wagon in front of it, so keep that in mind when you’re building your train.


[h2]New Teleporter Wagon![/h2]

Next to the Mimic wagon you can now also find the Teleporter wagon at the shop! It carries a teleporter that can be placed on the map that can be used to teleport players between the wagon and the teleporter.




[h2]New Brake Track Crafter Wagon![/h2]

This wagon takes normal track pieces as input and crafts brake tracks, that, as the name suggests, brake the train when it passes over them. It's definitely useful to bring a few brake tracks with you when the train speed gets pretty high!




[h2]Further improvements and balancing![/h2]

Based on your feedback, we tried to make more wagons interesting and also damped the speed curve on higher speeds. For instance, the Cannon Wagon allows you to pre-place tracks, the pusher engine buffs neighbouring wagons by 2 levels, the Miner, Slot and Cartridge Toaster and other wagons were buffed. The one downside of all the balancing improvements is that we'll have to open a new list of highscores, but as usual, you can still access the old ones via u2.unrailed-online.com.


[h2]Tell Your Friends![/h2]

With so many exciting updates we thought we'd add one more: Unrailed 2 is 25% OFF in the Kepler Publisher Steam Sale until 22nd May! Tell your friends, or make some new ones in our Discord, and enjoy all the chaotic fun.

https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/

Aaand that's it! Thanks a lot to everyone that shared their feedback and ideas with us since the launch and everyone that helped test the new features on the experimental branch. And do let us know what you think of all the new stuff either here or on our Discord server!


[h2]Changelog[/h2]

In case you still want more detail, here's the changelog for this update:

Highlights
  • New: Labyrinth biome
  • New: Brake track crafter wagon
  • New: Teleporter wagon (special wagon for Boiler Badlands)
  • New: Mimic wagon (special wagon in Labyrinth)
  • New: Among Us crewmate character added
  • Change: New highscore split starting from this version
Endless
  • Balance: Fixed speed increase at higher distances (~0.34 m/s)
  • Balance: More gradual speed increase over multiple rounds (the first speed increase won't exceed the highest speed previously reached)
  • Balance: Speed reductions from slot stations are only active in the current biome (but reappear more often in subsequent biomes)
Cartridges
  • Balance: Axe and pickaxe cartridges capped at 10
  • Balance: Animals restore 9 health when ridden using the saddle action cartridge
  • Balance: When hit by a torpedo while riding, the player unmounts, the torpedo explodes, and the animal survives
  • Balance: Milk from animals now buffs for 12 seconds (was 20). Milk from the milk wagon buffs for 15 seconds (level 1), 20 seconds (level 6), and up to 25 seconds when supercharged. Time-increase extensions can now also influence effect duration
  • Balance: “Don’t build more than 2 tracks ahead” task no longer appears when the train is moving faster than 0.5 m/s
Wagons
  • Improvement: Players can pre-build “virtual” tracks using the cannon wagon’s flag
  • Balance: Teleporter wagon replaces the task wagon as the special wagon in Boiler Badlands (still appears normally in Versus)
  • Balance: Pusher engine supercharges neighboring wagons by +2 levels. It now starts between the box and crafter by default. Its range increases after each boss
  • Balance: Conveyor belt wagon removed from Endless, Time, and Versus modes (still available in the editor)
  • Balance: Cannon wagon starts with an input size of 3 (was 1), scaling up to 10 (was 6) at level 6
  • Balance: Brake wagon reduces speed by up to 1 m/s (still 75% reduction up to that limit)
  • Balance: Cartridge toaster requires fewer animals per level (now 4)
  • Balance: Printed wagons gain an additional extension slot
  • Balance: Magnet pick extension in Endless picks up items slightly slower
  • Balance: Range decrease extension now behaves symmetrically to range increase
  • Balance: Collector wagon picks items every 1 second (was 2.5 seconds) at level 1 and starts with a picked item stack size of 5 (was 3)
  • Balance: Compactor wagon now takes 6 seconds (was 8) at level 1, and 2.5 seconds (was 3) at level 6
  • Balance: Consecutive wins in slot wagon now yield better rewards:
    • Compressed commodities (half stack size)
    • Brake tracks (half stack size)
    • Dynamite with +1 range per consecutive win
  • Balance: Track crafter with water supercharge now generates at least 1 second of heat per crafted track (as long as crafting duration exceeds 1 second, nothing changes)
Versus
  • New: Teams can now be fixed in Versus mode. If enabled, new players become spectators, team switching is disabled, and the game pauses on player disconnect
  • New: Team switching now possible via the ESC menu
  • New: Adjustable speed multiplier (1x = Endless speed, 2x = 2 stations’ worth of Endless progress per station)
  • New: Special accessories unlockable by us (for Naos competition)
  • Balance: Speed for the second team is now 150% (was 200%) + 5% (was 3%) per second
Editor
  • New: Snails, Mimic trees, and Labyrinth biome (theme) available
  • New: Brake track wagon and Teleporter wagon available
Time Attack
  • Bug fix: Wagons sometimes not attaching to the train
  • Bug fix: Time mode map could go out of sync on the same seed
  • Change: Extra life removed from Time mode
  • Change: 3 (was 2) cartridges per map in Time mode
Misc
  • New: Updated macro map in main menu
  • New: "Each player must milk an animal" task added
  • New: "Lift animal X times" task added
  • New: Motion sickness mode for Labyrinth (disables wobbly ground effect)
  • Improvement: Sound & music updates
  • Improvement: Biome names shown during transitions
  • Improvement: Octoboss now visible and animated in the blueprint area after its boss map
  • Improvement: Full lobbies now also visible at the bottom of the lobby browser
  • Improvement: Shrine tracks now rendered as brake tracks (still need to be flipped)
  • Improvement: Crewmate and supporter pack unlock conditions now shown in Fashion Express
  • Improvement: Slot wagon performance improved; Credits performance also improved
  • Change: Speed warning bubble now only shown for 3 stations and reworded more positively
  • Bug fix: Bot failed to build tracks properly in Boiler Badlands boss map (was building backward)
  • Bug fix: Saddle perk tutorial always active
  • Bug fix: Carriage wagon sometimes failed to pull previous wagon
  • Bug fix: Brake wagon sometimes didn’t recharge
  • Bug fix: Achievements triggered during replays
  • Bug fix: “Keep crafter wagon busy” task auto-completed during blueprint transitions; task now resets properly on high crafting speeds
  • Bug fix: "+X hexnuts" text in the main menu sometimes froze or repeated
  • Bug fix: Engine description didn’t reflect the 13-wagon cap
  • Balance/Fix: Animals now guaranteed to spawn in specific counts on maps

Experimental Version Update

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-498-37d44ee:
- Improvement: Brake tracks are now exactly active when the the first wagon is on it; their brake strength is similar to 3 seconds of a brake wagon
- Improvement: Full lobbies should now be also visible in the lobby browser at the bottom
- Improvement: Sound & Music Update
- Improvement: Clearer 2nd tree model in labyrinth
- New: Snails & Mimic trees and labyrinth biome (theme) is now available in the editor
- Bug fix: Host disconnects when starting time attack
- Balance: Boss now targets player more
- Improvement: Boss mimics movement improved
- Bug fix: Editor works again

Experimental Version Update

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-497-0911b1f:
- Improvement: Biome names are displayed in biome transitions
- Improvement: Sound & Music update
- Bug/Crash fix: Crash or weird map (eg mountains on tracks) in labyrinth boss fixed
- Crash fix: Crash in (or when leaving) swamp
- Balance: Brake crafter has a smaller output stack size (8 on level 6)
- Balance: Brake tracks craft 12 seconds (instead of 10) on level 6
- Balance: When the train passes multiple train tracks in 3 seconds, the brake cap will be increased. That means that at high speed (> 4m/s), brake tracks brake stronger than a single brake wagon when having multiple in a row. In the same case, brake tracks only last about 3 seconds after the first wagon rolled over one.
- Bug fix: Braking due to brake tracks didn’t reset in blueprint
- Balance: Speed reduce from slot stations are only active in the current biome (they also appear more often in subsequent biomes again)

🏆 Unrailed! Community Cup Vol. 3 🏆

🏆 Unrailed! Community Cup Vol. 3 - Sign up today !
Get ready and sign up for the third edition of the Unrailed! Community Cup, organized by community member naosan_unr !
The event is held in Japanese, but players from other countries are also welcome to join as well! If you're interested in competing, check it out — beginners are encouraged to participate too!

🗓️ Dates:
📍 Day 1 – Time Attack Mode: May 24 (Sat), 18:00–21:00 JST
📍 Day 2 – Versus Mode: May 25 (Sun), 14:00–21:00 JST (subject to change)

✅ Beginners welcome!
🎁 For the first time, we have exclusive in-game rewards for all participants and top teams!
🌍 International players can join too – but please note that support will be in Japanese only.

📅 Sign up by: May 14 (Wed), 23:59 JST here: https://forms.gle/JYqSmdQVqPkxDDwj7
📨 Questions? DM @shinonome_nao on X or contact naosan_unr on Discord.

Experimental Version Update [Update]

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-493-1171988:
- New: Brake track crafter wagon (as normal wagon appearing in endless & versus) (it looks like a crafter at the moment)
- New: Brake track crafter and teleporter available in editor
- New: Boss dialogs added
- Improvement: Sound & music update for labyrinth
- Change: Labyrinth isn’t unlocked by default anymore
- Change: Teleporter wagon instead of task wagon as special wagon in boiler badlands (but appearing normally in versus)
- Improvement: Updated teleporter wagon model
- Balance: Labyrinth boss tries to spawn more in front of the train
- Bug fix: Mimic trees sometimes invisible (regression)
- Bug fix: Bolts not reappearing fixed in labyrinth
- Crash fix: Game crash duo to teleporter wagon
- Crash fix: Game crashed when transitioning to Labyrinth
- Bug fix: Players can get teleported into the air with the teleporter
- Bug fix: In the editor, slot wagon tracks did a permanent slowdown (now they should behave like in endless)
- Bug fix: Mimic wagon didn’t recognize dashes
- Change: Torpedos eaten by a mimic will be launched in the direction it is looking
- Change: Tools eaten by a mimic will respawn directly at the same position
- Balance: Cannon wagon starts with an input size of 3 (before 1) as input and goes up to 10 (before 6) on level 6
- Bug fix: Cannon wagon attached normal tracks instead of brake tracks when shooting brake tracks

- Known issue: You can’t place ground tiles in the editor without having a selection (regression)

[Update]
We just pushed another build.

Changelog v-494-779c717:
- New: Adjustable speed multiplier in versus (it defines the speed compared to endless after each station; 1x means just like in endless, 2x means playing one station is as much as playing 2 stations in endless)
- Balance: 150% (instead of 200%) speed + 5% (instead of 3%) per second for the team connecting second in versus
- New: Special accessories added that can be unlocked by us (for Naos competition)
- Improvement: Shrine tracks are now rendered as brake tracks (they still need to be turned around though)
- Improvement: Sound & Music update
- Balance: Reduced teleporter range on level 1 (10 instead of 14)
- Change: Conveyor belt wagon removed from time and versus as well