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Unrailed 2: Back on Track News

Experimental Version Update

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-497-0911b1f:
- Improvement: Biome names are displayed in biome transitions
- Improvement: Sound & Music update
- Bug/Crash fix: Crash or weird map (eg mountains on tracks) in labyrinth boss fixed
- Crash fix: Crash in (or when leaving) swamp
- Balance: Brake crafter has a smaller output stack size (8 on level 6)
- Balance: Brake tracks craft 12 seconds (instead of 10) on level 6
- Balance: When the train passes multiple train tracks in 3 seconds, the brake cap will be increased. That means that at high speed (> 4m/s), brake tracks brake stronger than a single brake wagon when having multiple in a row. In the same case, brake tracks only last about 3 seconds after the first wagon rolled over one.
- Bug fix: Braking due to brake tracks didnโ€™t reset in blueprint
- Balance: Speed reduce from slot stations are only active in the current biome (they also appear more often in subsequent biomes again)

๐Ÿ† Unrailed! Community Cup Vol. 3 ๐Ÿ†

๐Ÿ† Unrailed! Community Cup Vol. 3 - Sign up today !
Get ready and sign up for the third edition of the Unrailed! Community Cup, organized by community member naosan_unr !
The event is held in Japanese, but players from other countries are also welcome to join as well! If you're interested in competing, check it out โ€” beginners are encouraged to participate too!

๐Ÿ—“๏ธ Dates:
๐Ÿ“ Day 1 โ€“ Time Attack Mode: May 24 (Sat), 18:00โ€“21:00 JST
๐Ÿ“ Day 2 โ€“ Versus Mode: May 25 (Sun), 14:00โ€“21:00 JST (subject to change)

โœ… Beginners welcome!
๐ŸŽ For the first time, we have exclusive in-game rewards for all participants and top teams!
๐ŸŒ International players can join too โ€“ but please note that support will be in Japanese only.

๐Ÿ“… Sign up by: May 14 (Wed), 23:59 JST here: https://forms.gle/JYqSmdQVqPkxDDwj7
๐Ÿ“จ Questions? DM @shinonome_nao on X or contact naosan_unr on Discord.

Experimental Version Update [Update]

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-493-1171988:
- New: Brake track crafter wagon (as normal wagon appearing in endless & versus) (it looks like a crafter at the moment)
- New: Brake track crafter and teleporter available in editor
- New: Boss dialogs added
- Improvement: Sound & music update for labyrinth
- Change: Labyrinth isnโ€™t unlocked by default anymore
- Change: Teleporter wagon instead of task wagon as special wagon in boiler badlands (but appearing normally in versus)
- Improvement: Updated teleporter wagon model
- Balance: Labyrinth boss tries to spawn more in front of the train
- Bug fix: Mimic trees sometimes invisible (regression)
- Bug fix: Bolts not reappearing fixed in labyrinth
- Crash fix: Game crash duo to teleporter wagon
- Crash fix: Game crashed when transitioning to Labyrinth
- Bug fix: Players can get teleported into the air with the teleporter
- Bug fix: In the editor, slot wagon tracks did a permanent slowdown (now they should behave like in endless)
- Bug fix: Mimic wagon didnโ€™t recognize dashes
- Change: Torpedos eaten by a mimic will be launched in the direction it is looking
- Change: Tools eaten by a mimic will respawn directly at the same position
- Balance: Cannon wagon starts with an input size of 3 (before 1) as input and goes up to 10 (before 6) on level 6
- Bug fix: Cannon wagon attached normal tracks instead of brake tracks when shooting brake tracks

- Known issue: You canโ€™t place ground tiles in the editor without having a selection (regression)

[Update]
We just pushed another build.

Changelog v-494-779c717:
- New: Adjustable speed multiplier in versus (it defines the speed compared to endless after each station; 1x means just like in endless, 2x means playing one station is as much as playing 2 stations in endless)
- Balance: 150% (instead of 200%) speed + 5% (instead of 3%) per second for the team connecting second in versus
- New: Special accessories added that can be unlocked by us (for Naos competition)
- Improvement: Shrine tracks are now rendered as brake tracks (they still need to be turned around though)
- Improvement: Sound & Music update
- Balance: Reduced teleporter range on level 1 (10 instead of 14)
- Change: Conveyor belt wagon removed from time and versus as well

Experimental Version Update

We just pushed a new experimental update !

If you want to be the first to see the new features that will come to Unrailed you are in the right place!

You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).

Changelog v-483-16b00c6:
- New: First labyrinth boss iteration
- New: Motion sickness mode for labyrinth to disable the wobbly ground
- New: Players can pre-build โ€œvirtualโ€ tracks with the flag of the thrower wagon. The wagon will shoot and connect tracks on this path first
- New: Lift animal x times task added
- New: Each player has to milk an animal task added
- Bug fix: Time mode map can go async sometimes on the same seed
- Bug fix: Several achievements triggered during replays
- Bug fix: Keep crafter wagon busy task was solved instantly when the crafter was busy during the blueprint transition; on higher crafting speeds, it immediately resetted
- Improvement: Fixed performance issues with slot wagon; better performance in Credits
- Change: Remove labyrinth from time mode
- Bug fix: + x hexnuts in main menu sometimes freezing or repeating
- Bug fix: Canyon mountains were still visible after destruction
- Bug fix: Labyrinth has sometimes stuff stuck in ground after changing to the next map
- Bug fix: Mimic wagon model was broken on higher levels
- Balance: Fixed speed increase on higher distances (at around ~0.34m/s)
- Balance: More gradual speed increase when doing multiple rounds
- Balance: Brake Wagon reduces the speed by max 1m/s (still reduces by 75% up until that)
- Balance: Axe and pickaxe cartridges capped at 10 (with a lower max speed as well)
- Balance: Removed extra life from time mode
- Balance: 3 (instead of 2) Cartridges per map in time mode
- Balance: Miner increases its width for higher levels and you can display its range when holding the emoji button
- Balance: Pusher engine supercharges neighboring wagons with +2 levels. Its now starting in between box and crafter by default. Its range increases after each boss
- Balance: Task wagon now drops speed decreasing tracks. A single speed decreasing track acts like a brake wagon for 3 seconds
- Balance: Cartridge toaster needs less animals per level (down to 4)
- Balance/Fix: Animals are now guaranteed to appear on a map with certain counts
- Balance: Printed wagons get an additional extension slot
- Balance: Magnet pick extension can only be stacked 3 times in endless and itโ€™s picking up a bit slower
- Balance: Range decrease extension behaves now symmetric to range increase
- Balance: A crafter with water supercharge produces a heat per crafted track (a second of heat per water supercharge per track).
- Balance: Collector wagon picks with 1sec per item (before 2.5sec) on level 1 and starts with a picked items stack of 5 (before 3)
- Balance: Compactor wagon duration now takes 6 seconds (before 8) on level 1, 2.5 seconds on level 6 (instead of 3)
- Balance: Consecutive wins in slot wagon increases the reward: Players get compressed commodities instead of normal ones (half stack size); brake tracks instead of normal ones (half stack size); dynamite with range +1 for each consecutive win
- Balance: Milk from animals now buff 12 seconds (before 20). Milk from the milk wagon now holds 15 seconds (level 1), 20 seconds (level 6) and up to 25 seconds when supercharged beyond. Time increase extensions can now be applied as well to additionally influence the effect time.
- Balance: โ€œDonโ€™t build more than 2 tracks aheadโ€ task wonโ€™t appear anymore when the train is faster than 0.5m/s
- Balance: Animals get restore 9 health when being ridden with the saddle action cartridge

Main Version Patch [Update]

Hi everyone!
We just pushed another update for the main version addressing certain freezes in the mapgen.
Let us know when you still have issues!

Changelog v-470-7b7af37:
- Freeze fix: Mapgen freeze fixes
- Bug fix: Published maps had no share-code


[Update]
We pushed another patch:
Changelog v-471-ca19fa5:
- Freeze fix: Mapgen freeze fix #2