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🍄 PATCH 0.601 (10447619) 🍄

PATCH NOTES 0.601 (10447619)
[h2][Gameplay changes][/h2]
  • Overdrive powerup now even stronger: 2x ammo, 2x weapon speed, 4x the fun
  • Slightly nerfed the waves at minute 4 (reduced the number of enemies by ~10%)
  • Weapons projectiles are now destroyed when outside of the screen area
  • Boomerang ending speed is now capped
  • Mushroom effect ends at end of character shrinking, not at the beginning (yeah we died too trying to stomp the Imps)
  • Fixed global fire bugs (frequency and homing)
  • Changed Dark Mage fire interval to compensate global fire bugs
  • Giant mushroom weapon area does not scale with Telescope anymore
  • Revised the algorithm for object rarity: now objets should spawn from breakable as we intended from the beginning, ie more often ;)


[h2][UI improvements][/h2]
  • Added arrows and controller support in Levelup (press A to confirm choice).
  • Added support for Controller DPAD (in UI and in game).
  • Added controller support in Main Menu (other out-of-game menus not yet supported).
  • Player health bar now hidden on gameover and endstage
  • Improved enemy bullets color
  • Removed embedded UI navigation (caused de-sync in selections).
  • Tentative fix for bug: "On some Intel laptops, the game opens with a warning popup"
  • Fixed refund bug (savegame not performed resulting in nop after a new run).
  • Fixed Sling unlock numerator.