🍄 PATCH 0.601 (10447619) 🍄
PATCH NOTES 0.601 (10447619)
[h2][Gameplay changes][/h2]
[h2][UI improvements][/h2]
[h2][Gameplay changes][/h2]
- Overdrive powerup now even stronger: 2x ammo, 2x weapon speed, 4x the fun
- Slightly nerfed the waves at minute 4 (reduced the number of enemies by ~10%)
- Weapons projectiles are now destroyed when outside of the screen area
- Boomerang ending speed is now capped
- Mushroom effect ends at end of character shrinking, not at the beginning (yeah we died too trying to stomp the Imps)
- Fixed global fire bugs (frequency and homing)
- Changed Dark Mage fire interval to compensate global fire bugs
- Giant mushroom weapon area does not scale with Telescope anymore
- Revised the algorithm for object rarity: now objets should spawn from breakable as we intended from the beginning, ie more often ;)
[h2][UI improvements][/h2]
- Added arrows and controller support in Levelup (press A to confirm choice).
- Added support for Controller DPAD (in UI and in game).
- Added controller support in Main Menu (other out-of-game menus not yet supported).
- Player health bar now hidden on gameover and endstage
- Improved enemy bullets color
- Removed embedded UI navigation (caused de-sync in selections).
- Tentative fix for bug: "On some Intel laptops, the game opens with a warning popup"
- Fixed refund bug (savegame not performed resulting in nop after a new run).
- Fixed Sling unlock numerator.