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🍄 PATCH 0.604 🍄



PATCH NOTES 0.604
[h2][Gameplay changes][/h2]
  • Added Rerolls!
  • Increased base player pick up radius
  • Increased base player move speed by 5%
  • Tuned most enemies area boxes. This is specially helpful for the deadly Griffons: now they are still deadly, but in a fairer way
  • Enriched Ice Orb weapon: now the orbs collapse towards the player and shrinks when running out of juice. You can also control the rotation direction by moving right or left
  • Increased Hippogriff damage by 50%
  • Amoeba does not apply knockback anymore when killing enemies


[h2][QoL][/h2]
  • Fixed controller issue with Steam controller configuration
  • Unlocks screen: added controller support
  • Increased prompt (eg: new unlock) screen time from 4s to 5s
  • New prompt sound fx (h/t Steam/PHOBIE)
  • Added double-click to Upgrades Shop (buy a level with double click)
  • Added death animation to Skeleton and Ratbit
  • Performance optimization: ~10ms/frame
  • Fixed units in some weapon stats
  • Chest Unbox experience improvements
  • Fixed enemy bullets translucent priority (including Cerberus' fireballs)
  • On Game Over: now displaying recent damage received and final blow stats ("who killed me?")
  • Run results screen: added the number of unlocks in the last tun (eg. 3/5)
  • Run results screen: new indicators for Stage completed/failed and Boss killed/not killed
  • Run results screen: fixes on some killed enemies portraits
  • Added power-up notification in the in-game UI
  • Reworked description for the "Blessing" stat
  • Various UI fixes




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