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Prologue new release! 🍄

Welcome to Japanese, Korean and Chinese Time Survivors!

In this weekly patch of Time Survivors: Prologue we added support for 3 new languages (more coming soon!), some balancing and lots of Gold, and many QoL improvements.

(please bear with us: these languages are still under development, you can help with the translation on Discord!)


PATCH NOTES 0.711
[h2][Gameplay changes][/h2]
  • Preliminary support for Japanese, Korean and Chinese
  • Vitality Shard relic: decreased hp regen to 0.35 (was 0.4), doubled cursed projectile speed, added one attidional cursed projectile
  • The Stone Age stage: increased the duration of some Compsognathus waves, increased the number of enemies around min ~14
  • When Giant, player can now pickup gems/gold/food
  • Silver Hook item: raised max crit boost to 100% (was 25%)
  • Guardians and Bosses die in a fountain of Gold (yeah, inflation)


[h2][QoL][/h2]
  • Implemented Power Ups progress bar in the Hud (h/t Nuttzers)
  • Fixed: chest unbox sfx too loud (h/t CG Plays)
  • New Options menu
  • More realistic Gold gfx
  • New "BUY" tag for "Play" in the Main menu if one or more characters are affordable
  • Reduced to 3s (from 5s) the "disappear_after_death_delay" value for some large dinosaurs
  • Enemy drops are randomly placed inside their area box (i.e. less chance of gem + loot box overlapped in the same spot)
  • Made more clear when a hit is absorbed by the Player's shield
  • Player Health bar: new animation + now flashing below 25% health
  • Fixed: Quests status not refreshing in the UI
  • Fixed: spawn button won't work sometimes in Sandbox mode
  • Fixed: regression with some enemy sfx not audible


楽しんでください!
즐겨주세요!
祝您玩得开心!
Have fun!

https://store.steampowered.com/app/2337890/Time_Survivors_Prologue