Guacas | An Ongoing Threat to Challenge You
Administrators!
It’s time to dive into another threat that will make your job more difficult: the Guacas. 🥑

[h2]Whacas?[/h2]
Let’s say Guacas come from an old recipe before Humus were a thing. These cute avocado-shaped barbarians are inhabitants of the Overworld, living in camps across the map. They form bands of small but numerous Raiders, assisted by powerful Shamans and commanded by Warlords. Guacas are the Humus' natural enemies and will fight them to the death when crossing their path.

When starting a game on a fresh map, Guacamps will be scattered around the Overworld. Although they stay idle for a little while, intermediate camps will start launching scouting parties to claim Resource Nodes, occupying them until dislodged by Humus warbands (or Demons). The bigger camps - fortresses really - will frequently launch deadly raids on the Humus Temple. Keep in mind that the Temple is your anchor in the Overworld and that you lose the game if it gets destroyed. Thus, Guacas represent an ongoing threat for you, too.

[h2]How to crush avocado[/h2]
Humus soldiers can handle the lower-rank Raiders themselves. Shaman will oppose a challenge if you want to take care of them with Spells, so make sure to have allies assisting you in the task. They can rain fire down on your troops, and provide a passive resistance to Spells to all Guacas around. If you’re low on Faithcoins, the best strategy would be to interrupt their fire spell right before they can complete their ritual.

Like Wargs Lairs, destroying Guacamps will grant you rewards chests. As an added benefit, it will also prevent the camps from creating more Guacas and sending them patrolling. If you manage to destroy their biggest camp, raids will stop. However, you should know that this is no simple feat, as their structures can be particularly sturdy.
But fret not! We have a new tool for you to try during the next demo. A new Spell which fills all your needs for destruction: Magmine - A throwable fireball that can also be planted as a landmine. Also magma. 💥🔥

[h2]What’s next?[/h2]
Raiders and Shamans are already harassing Humus as we speak, but their Warlord is yet to come. This colossal champion will be revealed in the future, as soon as we deem it nasty enough.
Also, Shamans will have more functions to help their party in the future, such as dousing fires in Guacamps and repairing damaged structures.
Finally, for the Administrators who thought they could raze Guacamps without trouble, we’ll be adding “anti-magic” aura generators in higher-rank camps, preventing you from casting Spells nearby. You’ll have to snipe the generators from afar first before wreaking havoc in the camps directly. This should bring a new dimension to the puzzle of silencing Guacas once and for all.
[h2]New Demo Coming Soon[/h2]
We hope to see many Administrators stand their ground against the fierce avocados during our next demo, with a fiery Magmine in hand. See you there! Stay tuned for more info 😈
https://store.steampowered.com/app/2213700/Sintopia/
It’s time to dive into another threat that will make your job more difficult: the Guacas. 🥑

[h2]Whacas?[/h2]
Let’s say Guacas come from an old recipe before Humus were a thing. These cute avocado-shaped barbarians are inhabitants of the Overworld, living in camps across the map. They form bands of small but numerous Raiders, assisted by powerful Shamans and commanded by Warlords. Guacas are the Humus' natural enemies and will fight them to the death when crossing their path.

When starting a game on a fresh map, Guacamps will be scattered around the Overworld. Although they stay idle for a little while, intermediate camps will start launching scouting parties to claim Resource Nodes, occupying them until dislodged by Humus warbands (or Demons). The bigger camps - fortresses really - will frequently launch deadly raids on the Humus Temple. Keep in mind that the Temple is your anchor in the Overworld and that you lose the game if it gets destroyed. Thus, Guacas represent an ongoing threat for you, too.

[h2]How to crush avocado[/h2]
Humus soldiers can handle the lower-rank Raiders themselves. Shaman will oppose a challenge if you want to take care of them with Spells, so make sure to have allies assisting you in the task. They can rain fire down on your troops, and provide a passive resistance to Spells to all Guacas around. If you’re low on Faithcoins, the best strategy would be to interrupt their fire spell right before they can complete their ritual.

Like Wargs Lairs, destroying Guacamps will grant you rewards chests. As an added benefit, it will also prevent the camps from creating more Guacas and sending them patrolling. If you manage to destroy their biggest camp, raids will stop. However, you should know that this is no simple feat, as their structures can be particularly sturdy.
But fret not! We have a new tool for you to try during the next demo. A new Spell which fills all your needs for destruction: Magmine - A throwable fireball that can also be planted as a landmine. Also magma. 💥🔥

[h2]What’s next?[/h2]
Raiders and Shamans are already harassing Humus as we speak, but their Warlord is yet to come. This colossal champion will be revealed in the future, as soon as we deem it nasty enough.
Also, Shamans will have more functions to help their party in the future, such as dousing fires in Guacamps and repairing damaged structures.
Finally, for the Administrators who thought they could raze Guacamps without trouble, we’ll be adding “anti-magic” aura generators in higher-rank camps, preventing you from casting Spells nearby. You’ll have to snipe the generators from afar first before wreaking havoc in the camps directly. This should bring a new dimension to the puzzle of silencing Guacas once and for all.
[h2]New Demo Coming Soon[/h2]
We hope to see many Administrators stand their ground against the fierce avocados during our next demo, with a fiery Magmine in hand. See you there! Stay tuned for more info 😈
https://store.steampowered.com/app/2213700/Sintopia/