Minor Patch for January 14th
Added 2nd gun locker location in the dark corridor.
Added information about your responsibilities at the start of each round.
Increased range of task highlights
Added sound occlusion to footsteps
Increased audible distance of footsteps
Modified spawns to be more balanced
Added highlight to CCTV station
Reduced time taken to complete pistol task
Fixed spot where player could get stuck
Added wall notices to show which room you are in easily
Reduced fog in server room
Fixed rank system showing rank up with incorrect name
Increased sprint time of the blight
Reduced volume of nuclear explosion at end of game
Fixed issue where VC would lack realistic audio for certain players and would sound as though they were in a direct call with you
Added information about your responsibilities at the start of each round.
Increased range of task highlights
Added sound occlusion to footsteps
Increased audible distance of footsteps
Modified spawns to be more balanced
Added highlight to CCTV station
Reduced time taken to complete pistol task
Fixed spot where player could get stuck
Added wall notices to show which room you are in easily
Reduced fog in server room
Fixed rank system showing rank up with incorrect name
Increased sprint time of the blight
Reduced volume of nuclear explosion at end of game
Fixed issue where VC would lack realistic audio for certain players and would sound as though they were in a direct call with you