Patch 0.1.6.425
[h3]Patch notes[/h3]
- New tile shapes:
[/h3]Replaced flat-top hex tiles with pointy-top hex tiles. I think this makes the game spread more east-west orientation, in the same direction of European exploration.
[h3] - Labor output balancing:
[/h3]Now slaves and peasants produce 2, apprentices produce 3, artisans produce 4 and masters produce 5 labor. This change makes easier to support larger armies while decreasing the impact of masters.
[h3] - New Depth of Field effect:
[/h3]The new Depth of Field blur method creates much smoother blur effect.
[h3]