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Patch 0.1.6.425

[h3]Patch notes[/h3]


    [h3]
  • New tile shapes:
    [/h3]Replaced flat-top hex tiles with pointy-top hex tiles. I think this makes the game spread more east-west orientation, in the same direction of European exploration.



    [h3]
  • Labor output balancing:
    [/h3]Now slaves and peasants produce 2, apprentices produce 3, artisans produce 4 and masters produce 5 labor. This change makes easier to support larger armies while decreasing the impact of masters.

    [h3]
  • New Depth of Field effect:
    [/h3]The new Depth of Field blur method creates much smoother blur effect.