Damned 2 Update - 0.6.0000
Hello everyone!
A new update for Damned 2 is now live. This patch introduces the UV Light mode, which allows survivors to reveal hidden messages and destroy traps. A new puzzle, Oracle’s Gemstone, has been added along with two new maps, Clandestine Hospital and The Great Vault. Various gameplay improvements, balance changes, and bug fixes have also been implemented.
We are continuing to expand the UV Light mechanics and will be adding more interactions in future updates. Our focus will now shift to implementing the two remaining survivors and the new monster.
Thank you to everyone who participated in testing and reported bugs. Your feedback has been invaluable in improving the game. If this patch proves to be stable, we plan to hold a Steam Playtest this weekend.
Just a reminder: this update is currently available only to select Discord members with access to our internal build.
New Content
Known Issues
Changing the game language resets the difficulty.
A new update for Damned 2 is now live. This patch introduces the UV Light mode, which allows survivors to reveal hidden messages and destroy traps. A new puzzle, Oracle’s Gemstone, has been added along with two new maps, Clandestine Hospital and The Great Vault. Various gameplay improvements, balance changes, and bug fixes have also been implemented.
We are continuing to expand the UV Light mechanics and will be adding more interactions in future updates. Our focus will now shift to implementing the two remaining survivors and the new monster.
Thank you to everyone who participated in testing and reported bugs. Your feedback has been invaluable in improving the game. If this patch proves to be stable, we plan to hold a Steam Playtest this weekend.
Just a reminder: this update is currently available only to select Discord members with access to our internal build.
New Content
- New Flashlight Mode: UV Light – Reveals hidden messages and destroys monsters' traps.
- New Puzzle: Oracle's Gemstone
- New Maps: Clandestine Hospital & The Great Vault
- Fool’s Trap can now be destroyed with UV Light.
- Cursed Dolls can now be destroyed with UV Light.
- Added Flashlight option in Control Settings to customize toggling with the new UV mode.
- Puzzle papers and Laser Connection power switch now highlight when a survivor is near and looking at them.
- Lurker energy loss (Simple form): Increased from 0 → 6.
- Max puzzles per match: Increased from 5 → 7.
- Mary (Berserking): Added blood-red eye screen effect.
- Battery & Sanity Pill spawns now adjust based on the number of survivors at the start of the game.
- Turn Table music attenuation distance reduced to avoid disturbing the Radio Frequency puzzle.
- Lurker (Invisible speed):Increased from 330 → 440.
- Mary (Berserker speed): Decreased from 800 → 700.
- Mary AI ground friction: Reduced from 8 → 1.5.
- Added a message when a puzzle unlocks a keybox.
- Map generation updated to guarantee a final puzzle.
- Monster AI adjusted to ignore flashlight toggle noise from survivors.
- Renamed some exit doors.
- Missing Warehouse: Laser Connection moved to the middle of the clocks.
- Rose Crimson: Added a secret door.
- Added Puzzle Selection Screen – Players can exclude puzzles from randomization.
- Added Random Map Selection Window – Customize which maps are included in the Random Map option.
- Added Photosensitive Correction in Gameplay Settings – This option will force flashing lights to stay On or Off.
- Difficulty Selection UI Revamp: Now prompts when entering a lobby or clicking Difficulty to help new players customize settings.
- Added Only Friends filter to Lobby Search.
- Random Map Selection now appears at the top of the map list.
- Added a Copy Seed button (Ctrl+V to paste).
- Map Selection UI Overhaul: Displays more maps at once.
- Renamed Game Options to "Difficulty" for clarity.
- Added Gameplay tab in Settings (moved some video options here).
- Balanced Lurker's music and breathing sounds when hunting.
- Fixed a Warehouse light that wasn’t interactable.
- Fixed mouse cursor disappearing when pressing ESC while holding TAB.
- Fixed TAB working while the ESC menu is open.
- Fixed puzzles making noise at the start of the game.
- Fixed ghost items appearing on top of puzzles.
- Fixed small box lids getting stuck.
- Fixed a 4th-floor room missing the Laser Connection End.
- Fixed new puzzles not drawing at the correct distance.
- Fixed Valve not highlighting when inserted into the Pressure Puzzle.
- Fixed host starting with invalid items.
- Fixed hearts graying out when changing localization.
- Fixed multiple issues when playing with the same monster twice in a row.
- Fixed some skill icons flashing red.
- Fixed collision on hospital gurneys.
- Fixed monsters getting too close to doors to open them properly.
- Fixed Mary using skills immediately after transforming.
- Adjusted voice chat attenuation distance for large maps.
- Fixed collision issues blocking Possessed Objects' vision.
- Fixed players getting downed inside the escape room.
Known Issues
Changing the game language resets the difficulty.