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Damned 2 Update - 0.2.1939

Hello everyone,

Today's update is all about the two new puzzles and some under the hood modifications to pave the way for our new monster, Mary!

Patch Notes:

Content
  • Added two new puzzles: an Image Puzzle and a Figurine Puzzle.
  • Added full controller support, including navigation, keybinding, and interface adjustments.


Balance
  • Increased the number of puzzles from 2 to 3. The two new puzzles will appear in every game along with one of the original puzzles.
  • Increased the speed at which all doors and lids open.
  • Increased the speed that monsters open doors by 50%.
  • Modified the Pressure Puzzle’s valve to spawn in the same room where the puzzle appears. The last room will now always contain a Pressure Puzzle.


Visuals
  • Added red/green lights on top of the Fuse Box.
  • Increased the height of possessed books while rotating.


Interface
  • Added an option to select AI monsters.
  • Improved all interfaces related to button functionality.
  • Improved the text in all tutorials.
  • Changed message when a Valve is picked.


Sound
  • Updated the Main Menu and Lurker's Hunt music to new version by Matt Collins.
  • Changed the sound of survivors' steps and added a new type of step sound for carpet-like surfaces.
  • Updated the sounds for picking up Sanity Pills, using Batteries, and game start.


Debug
  • Changed debug button from F6 to Ctrl+F6.
  • Removed button at the top left that open and close the debug.


Fixes
  • Fixed an issue where survivors could use Batteries and Sanity Pills while downed.
  • Fixed incorrect snapping of rotating puzzle objects.
  • Fixed some object collision issues.
  • Fixed an issue with Shared Hearts not updating the life bar when the host didn't update it.
  • Fixed several interface issues experienced while playing as a client.
  • Fixed visual issue when inserting an item.
  • Fixed some floating and overlapping objects.
  • Fixed Default button on Game Options not updating the AI button in the lobby.