Damned 2 Update - 0.3.2035
Hello everyone!
Today's update is all about the new Monster that arrived to haunt you. Mary!
Mary returns with similar abilities and new skills. She searches for lost dolls to detect invaders and reveals herself to them to gain energy. Once fully energized, she can go berserk to damn those who dare to invade her home.
Mary has a new type of energy, haunting energy that allows the transformation to the haunting form. It recharges over time while invisible, and depletes over time while haunting.
The haunting form makes Mary gain energy while looking at survivors, being near a survivor, or while a survivor looks at her.
Changelog
Content
Today's update is all about the new Monster that arrived to haunt you. Mary!
Mary returns with similar abilities and new skills. She searches for lost dolls to detect invaders and reveals herself to them to gain energy. Once fully energized, she can go berserk to damn those who dare to invade her home.
Mary has a new type of energy, haunting energy that allows the transformation to the haunting form. It recharges over time while invisible, and depletes over time while haunting.
The haunting form makes Mary gain energy while looking at survivors, being near a survivor, or while a survivor looks at her.
Changelog
Content
- Added a new monster: Mary.
- Added a new 3D model for Lurker.
- Added Mary AI and new music versions by Matt Collins.
- Mind Snare skill can possess objects from afar but the skill has a cast time and a longer cooldown.
- Mind Snare skill can pull survivors from afar while Mary is haunting.
- Cursed Doll skill creates dolls around the map for Mary to pick and curse. Cursed Dolls are revealed when survivors look at them, but they can destroy them for temporary negative effects.
- Blink skill teleports Mary while invisible and haunting.
- Cry Out skill reveals survivors temporarily for a few seconds, increasing time based on the distance.
- Mary has a passive ability that slams all doors around her when she starts haunting.
- The simplified skills game option enables only the Mind Snare skill and more objects to possess.
- Figurines added to the base now start in the wrong random direction.
- Added a Seed system that creates a random number for each match. It will create the same match if the seed is the same.
- Changed Lurker's hunt music.
- Added sound to Image Puzzle door opening.
- Decreased Main Menu music volume and other sounds.
- Added Benchmark the first time the game is open and preferable video settings are set and salved.
- Monsters remove the highlight of objects that can't interact.
- Interface
- Added message when the lobby's password is incorrect.
- Added visual feedback when searching for lobbies.
- Improved message to haunt survivors.
- Increased maximum microphone volume gain from 3 to 4.
- Removed mute buttons while we are not able to fix them.
- Added NESW subtitles for the Figurine Puzzles.
- Changed survivor's revive default button from Y to X.
- Fixed multiple issues with settings duplicating when reopening it.
- Fixed being possible to rotate the Figurine without it being inserted.
- Fixed AI icon showing inside the game without AI selected.
- Fixed crashes when picking and removing items from inventory too often.
- Fixed new puzzles spawning multiple keys with the same name.
- Fixed monster seeing some parts of the new puzzles.
- Fixed button for voice to chat on interfaces in-game for the monster.
- Fixed password interface not resetting after connecting to a game.
- Fixed issues while opening the Figurine puzzle's chest.
- Fixed issue when returning to the lobby from the settings.
- Fixed microphone turning off for all players when players leave the game.
- Fixed some gamepad's path.
- Fixed microphone feedback not updating for a player entering the lobby.
- Fixed the microphone not turning off when entering the game.
- Fixed multiple issues with starting with the microphone on while starting the game.
- Fixed character screen selection when connecting in the middle of a match not updating.
- Fixed audio reverb not working.
- Fixed Possessed Objects muting the monster while in the hunting form.
- Fixed tutorials overlapping with other widgets.
- Fixed survivors being able to sprint while walking backward.
- Fixed sometimes the revive button not showing depending on the survivor ragdoll position.
- Fixed skill requirements were not giving the correct feedback.
- Fixed some objects overlapping.
- Fixed Figurine Puzzle able to solve without adding the last figurine.
- Fixed the client showing the wrong crosshair when pointing at unlockable objects.
- Fixed the tip to select characters not showing the button while using a controller.
- Fixed interface overlapping with the settings in-game.
- Fixed location where door's locked sound plays.
- Fixed possible soft-lock on Alba's map statue puzzle.
- Fixed light switch out of place in the Alba's Bar.