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Damned 2 Update - 0.5.0014

Hello everyone!

Today's update brings a bit of everything—quality of life improvements, UI enhancements, new gameplay features, balance changes, bug fixes, and achievements! We also update the game engine to the latest version 5.4

When we introduced the idea of becoming a ghost after death, the goal was to give players something to do rather than just spectate, like in the original Damned. This patch adds a new mechanic for ghosts: you can now collect ghostly batteries, pills, and a Pump Inhaler to assist your living teammates. Just pick one up and aim at a survivor to use it.

Our localization system has also received a major overhaul. By popular demand, we’ve added Chinese, Russian and Spanish to the list of supported languages. However, please note that neither I nor Heliax speak these languages, so we relied on AI for the translations. We reviewed them by translating back to English and Portuguese to ensure clarity, but there might still be some errors. If you spot any mistakes, whether translation or formatting issues (like text overflow or strange characters), please let us know so we can fix them.

Additionally, we've added 38 achievements to the game, though they are currently locked. You can view them on Steam, and if you have any cool ideas for new achievements, feel free to share them with us on our Discord channel!

Changelog:

  • Updated unreal version to UE 5.4


Ghost
  • Added new skill Spectral Aid. Ghosts can now find ghostly items around the map to aid the survivors. They can use the item by pointing at the survivor. Ghostly items can only be seen and picked by Ghosts.
  • Added new item Pump Inhaler. The item regenerates the stamina of the survivor very fast. The item is exclusive for Ghosts to find.
  • Improved ghost visual effects.
Gameplay
  • All lids of the game now lock the camera when moving them. You can still move them by moving your character.
  • Changed the last key name from "Key" to "Golden Key".
  • Increased negative time for destroying a doll from 2 to 3 seconds.
  • Improved character change transition.
  • Increased the distance variation that the AI appear from survivors.
Survivors
  • Increased the distance that survivors can see the revive point of another survivor.
Interface
  • Expanded the graphics settings menu.
  • Added Chinese, Spanish, and Russian language selections. Texts were automatically translated and will be improved as soon as possible. (Contact us if you want to help translate it.)
  • Changed the custom font to a similar font that has better readability and supports more characters making it possible to localize the game for any language.
  • Improved multiple interfaces to adapt to different sizes of texts of different languages.
  • Added more information about the lobbies listed in the Lobby Search menu.
  • Added more filters in the Lobby Search menu.
  • Added a new bar for Mary`s haunt energy.
  • Tooltip tutorials improved at the lobby and now save when you already see them.
  • Changed the name of the Random level selection from "Random" to "Random Map".
  • Improved the precision of the stamina bar.
  • Changed the visuals of all monster's energy bars.
  • Improved all interfaces size, position, and margin.
Achievements
  • Added 38 achievements to the game. Give us suggestions! (The achievements are locked for now)
Sound
  • Added new Music for Lurker's invisible form by Matt.
  • Changed Lurker's full-energy sound.
  • Balanced the volume of some sound effects.
Fixes
  • Fixed Mary not closing some doors around her.
  • Fixed characters were going up the clothing rack.
  • Fixed floating some objects.
  • Fixed server playing Mary's AI Blink sound effect.
  • Fixed Ghost seems Mary's doll while using Blink.
  • Fixed items spawning under the Statue Puzzle's Chest.
  • Fixed some game options not disabling for clients.
  • Fixed puzzle items were spawning inside of removed safes.
  • Fixed fuses not showing name with no game help.
  • Fixed mute sanity effect not stopping when the player leaves the game.
  • Fixed items keeping highlight after survivor's death.
  • Fixed interface alignment of Mary's Pull input text.
  • Fixed Statuettes items floating.
  • Fixed the Lobby background wall missing.
  • Fixed AI character selection not showing the name and lore of the character.
  • Fixed possessed object not triggering when a survivor gets near.
  • Fixed survivor receiving a message that is being heard when destroying a doll.