The new version 0.32.4 of "Voice of Belldona Demo" is online, this time, besides some numerical adjustments, the main update is the optimization of various player experiences.
Summon interface optimization
[h2]Old[/h2]

[h2]New[/h2]


The original Summon interface has been divided into "Skills" and "Enhancements". Players can have a clearer view of enhancement status changes.
Status/Card Effect Viewing Optimization
Various effects and card information can now be seen in the Source Nexus and character status.

Modification
- Removed the sound effect when the Iron Giant is damaged and when it's in standby mode.
- Now you can buy "Crystal" by clicking on " Crystal" in the Source Nexus.
- Added sound effects for character status
- Added sound effects for campsites
Bug Fixes
- Strings in the dialog options that have an additional prompt to open the character state are no longer displayed.
- Mouse clicks are now no longer possible during cutscene.
- Fixed different resolutions
- Fixed text errors in Beginner's Tutorial, Main Story, etc.
Blance
[h2]Scarlet Barrier Stage.1[/h2]
Passive Description: Target Revealed (1)
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.2[/h2]
Passive Description: Resilience (1), Target Revealed (1)
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.3[/h2]
Passive Description: Resilience (1), Target Revealed (1).
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.4[/h2]
Passive Description: Resilience (2), Target Revealed (1).
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
Kilian Stage.1Special Attack:Gain Armor (18). Reflect (3).
↓
Special Attack:Gain Armor (16). Reflect (3).
Kilian Stage.2Regular Attack (9).Gain Armor (20).
Special Attack:Gain Armor (24). Reflect (5).
↓
Regular Attack (9).Gain Armor (18).
Special Attack:Gain Armor (20). Reflect (4).
Kilian Stage.3Regular Attack (12).Gain Armor (28).
Special Attack:Gain Armor (32). Reflect (7).
↓
Regular Attack (12).Gain Armor (24).
Special Attack:Gain Armor (26). Reflect (4).
Kilian Stage.4Regular Attack (16).Regular Attack (16).Gain Armor (30).
Special Attack:Gain Armor (36). Reflect (7).
↓
Regular Attack (16).Regular Attack (16).Gain Armor (26).
Special Attack:Gain Armor (28). Reflect (5).
Griza 1st Awakening" Combat "Choose a target: Marked(2) Frail(1) Weakness(1)
↓
Choose a target: Marked(3) Frail(2) Weakness(2)
Rinna Sanity Level 2 Effect:Gain Strength(3) each turn
↓
Gain Strength(1) each turn