V1.0.1 Patch Notes
Bug Fixes
- [p] Fixed an issue where balloons from the Balloon Launcher would sometimes fail to lock onto targets within range.
[/p] - [p] Corrected several text display errors.
[/p] - [p] Fixed an issue where notification icons (red dots, upgrade indicators, new items) could incorrectly disappear.
[/p] - [p] Fixed occasional errors with background music transitions.
[/p] - [p] Fixed a rendering issue causing magma projectile trails to display incorrectly.
[/p] - [p] Fixed missing text in some languages.[/p]
- [p] Fixed a rare bug where the ship could fall through the ground indefinitely.
[/p] - [p] Fixed treasure chest icons desyncing with the minimap.
[/p] - [p] Fixed a rare bug where Ooze Zombies could get stuck lying flat.
[/p] - [p] Fix a bug where the boss’s HP can become zero or below, causing the boss to be unkillable.
[/p] - [p] Fix a bug where storms may never end in certain conditions.
[/p] - [p] Fix a bug where the following trinkets: Statue of Dudeyjiz, Dummar’s Heart, Fireknight’s Badge could cause a broken turret to be unable to reload after being repaired.
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QOL and Performance
- [p] Optimized forest stages for higher frame rates on Steam Deck.
[/p] - [p] Speed up the animation of the Gacha Altar.
[/p] - [p] Improve keyboard and controller input and UI while a controller is connected.
[/p] - [p] Added more support for the ESC key to quickly close UI windows.
[/p] - [p] Added an option to unlock the 60 FPS cap for high refresh rate monitors.[/p]